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Ignore:
Timestamp:
Aug 23, 2011, 12:45:53 AM (13 years ago)
Author:
landauf
Message:

merged output branch back to trunk.

Changes:

  • you have to include util/Output.h instead of util/Debug.h
  • COUT(x) is now called orxout(level)
  • output levels are now defined by an enum instead of numbers. see util/Output.h for the definition
  • it's possible to use output contexts with orxout(level, context). see util/Output.h for some common contexts. you can define more contexts
  • you must use 'endl' at the end of an output message, '\n' does not flush the message

Output levels:

  • instead of COUT(0) use orxout()
  • instead of COUT(1) use orxout(user_error) or orxout(internal_error)
  • instead of COUT(2) use orxout(user_warning) or orxout(internal_warning)
  • instead of COUT(3) use orxout(user_status/user_info) or orxout(internal_status/internal_info)
  • instead of COUT(4) use orxout(verbose)
  • instead of COUT(5) use orxout(verbose_more)
  • instead of COUT(6) use orxout(verbose_ultra)

Guidelines:

  • user_* levels are for the user, visible in the console and the log-file
  • internal_* levels are for developers, visible in the log-file
  • verbose_* levels are for debugging, only visible if the context of the output is activated

Usage in C++:

  • orxout() << "message" << endl;
  • orxout(level) << "message" << endl;
  • orxout(level, context) << "message" << endl;

Usage in Lua:

  • orxout("message")
  • orxout(orxonox.level.levelname, "message")
  • orxout(orxonox.level.levelname, "context", "message")

Usage in Tcl (and in the in-game-console):

  • orxout levelname message
  • orxout_context levelname context message
  • shortcuts: log message, error message, warning message, status message, info message, debug message
Location:
code/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/orxonox/gametypes/Deathmatch.cc

    r6417 r8858  
    3030
    3131#include "core/CoreIncludes.h"
    32 #include "network/Host.h"
     32#include "chat/ChatManager.h"
    3333#include "infos/PlayerInfo.h"
    3434#include "worldentities/pawns/Pawn.h"
     
    4848
    4949        std::string message("The match has started!");
    50         COUT(0) << message << std::endl;
    51         Host::Broadcast(message);
     50        ChatManager::message(message);
    5251    }
    5352
     
    5756
    5857        std::string message("The match has ended.");
    59         COUT(0) << message << std::endl;
    60         Host::Broadcast(message);
     58        ChatManager::message(message);
    6159    }
    6260
     
    6664
    6765        const std::string& message = player->getName() + " entered the game";
    68         COUT(0) << message << std::endl;
    69         Host::Broadcast(message);
     66        ChatManager::message(message);
    7067    }
    7168
     
    7774        {
    7875            const std::string& message = player->getName() + " left the game";
    79             COUT(0) << message << std::endl;
    80             Host::Broadcast(message);
     76            ChatManager::message(message);
    8177        }
    8278
     
    9187        {
    9288            const std::string& message = player->getOldName() + " changed name to " + player->getName();
    93             COUT(0) << message << std::endl;
    94             Host::Broadcast(message);
     89            ChatManager::message(message);
    9590        }
    9691
     
    113108                message = victim->getPlayer()->getName() + " died";
    114109
    115             COUT(0) << message << std::endl;
    116             Host::Broadcast(message);
     110            ChatManager::message(message);
    117111        }
    118112
     
    127121        {
    128122            const std::string& message = player->getName() + " scores!";
    129             COUT(0) << message << std::endl;
    130             Host::Broadcast(message);
     123            ChatManager::message(message);
    131124        }
    132125    }
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