Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Jun 25, 2006, 10:26:54 AM (19 years ago)
Author:
rennerc
Message:

removed old deathScreen from MultiplayerTeamDeathmatch

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/network/src/util/multiplayer_team_deathmatch.h

    r8739 r8772  
    5050    inline void setDeathPenaltyTimeout(float time) { this->deathTimeout = time; }
    5151    inline void setMaxKills(int kills) { this->maxKills = kills; }
    52     void setDeathScreen(const std::string& imageName);
    5352   
    5453    inline void setNumTeams( int numTeams ){ this->numTeams = numTeams; }
     
    7372
    7473    std::map<int,int>  teamScore;                  //!< team score
    75 
    76     ImagePlane*        deathScreen;                //!< the death screen
    7774
    7875    int                currentGameState;           //!< game state
Note: See TracChangeset for help on using the changeset viewer.