- Timestamp:
- Jul 14, 2011, 10:46:23 PM (13 years ago)
- File:
-
- 1 edited
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code/branches/ai2/src/modules/weapons/weaponmodes/RocketFire.cc
r8757 r8759 52 52 53 53 this->setMunitionName("RocketMunition"); 54 this->setName("RocketFire");55 54 // The firing sound of the Rocket is played in Rocket.cc (because of OpenAl sound positioning) 56 55 }
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