- Timestamp:
- Jul 13, 2011, 9:42:03 PM (13 years ago)
- File:
-
- 1 edited
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code/branches/ai2/src/modules/weapons/weaponmodes/RocketFire.cc
r8706 r8757 52 52 53 53 this->setMunitionName("RocketMunition"); 54 this->setName("RocketFire"); 54 55 // The firing sound of the Rocket is played in Rocket.cc (because of OpenAl sound positioning) 55 56 }
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