- Timestamp:
- Jun 9, 2011, 11:40:54 PM (14 years ago)
- File:
-
- 1 edited
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code/branches/ai/src/orxonox/controllers/ArtificialController.h
r7842 r8701 146 146 bool bShooting_; 147 147 148 int numberOfWeapons; 148 int numberOfWeapons;//< Used for weapon init function. Displayes number of weapons available for a bot. 149 149 int weapons[WeaponSystem::MAX_WEAPON_MODES]; 150 int projectiles[WeaponSystem::MAX_WEAPON_MODES]; 150 151 float botlevel_; //< Makes the level of a bot configurable. 152 153 enum Mode {DEFAULT, ROCKET, DEFENCE, MOVING};//TODO; implement DEFENCE, MOVING modes 154 Mode mode_; 151 155 152 156 private: … … 157 161 158 162 #endif /* _ArtificialController_H__ */ 163
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