- Timestamp:
- May 23, 2011, 3:54:40 PM (13 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/gameimmersion/src/modules/weapons/projectiles/SimpleRocket.h
r8538 r8542 23 23 * Oliver Scheuss 24 24 * Co-authors: 25 * ...25 * simonmie 26 26 * 27 27 */ … … 121 121 WeakPtr<Pawn> owner_; 122 122 Vector3 localAngularVelocity_; 123 // float damage_;124 // bool bDestroy_;125 123 bool fuel_; //!< Bool is true while the rocket "has fuel" 126 124
Note: See TracChangeset
for help on using the changeset viewer.