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Ignore:
Timestamp:
Apr 4, 2011, 3:45:09 PM (13 years ago)
Author:
simonmie
Message:

Added initialShieldHealth and minor changes

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h

    r8184 r8187  
    8080            inline float getMaxShieldHealth() const
    8181                { return this->maxShieldHealth_; }
     82
     83            inline void setInitialShieldHealth(float initialshieldhealth)
     84                { this->initialShieldHealth_ = initialshieldhealth; this->setShieldHealth(initialshieldhealth); }
     85            inline float getInitialShieldHealth() const
     86                { return this->initialShieldHealth_; }
     87
     88            inline void restoreInitialShieldHealth()
     89                { this->setShieldHealth(this->initialShieldHealth_); }
     90            inline void restoreMaxShieldHealth()
     91                { this->setShieldHealth(this->maxShieldHealth_); }
     92
    8293
    8394///////////////////////////////// end me
     
    186197
    187198            float maxShieldHealth_;
     199            float initialShieldHealth_;
    188200
    189201////////////////////////// end me
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