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Ignore:
Timestamp:
Jun 1, 2006, 6:01:56 PM (19 years ago)
Author:
bensch
Message:

new version, with adapted world_entity

File:
1 edited

Legend:

Unmodified
Added
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  • branches/bsp_model/src/world_entities/world_entity.h

    r8037 r8091  
    6363  bool buildObbTree(int depth);
    6464  virtual void collidesWith (WorldEntity* entity, const Vector& location);
    65   /** @returns a reference to the obb tree of this worldentity */
     65  virtual void collidesWithGround(const Vector& location);
     66  virtual void collidesWithGround(const Vector& feet, const Vector& ray_1, const Vector& ray_2);
     67
     68
     69/** @returns a reference to the obb tree of this worldentity */
    6670  inline BVTree* getOBBTree() const { return this->obbTree; };
    6771  void drawBVTree(int depth, int drawMode) const;
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