- Timestamp:
- Dec 28, 2010, 4:46:42 PM (13 years ago)
- File:
-
- 1 edited
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code/branches/network6/src/orxonox/gametypes/UnderAttack.cc
r6417 r7823 76 76 for (std::map<PlayerInfo*, int>::iterator it = this->teamnumbers_.begin(); it != this->teamnumbers_.end(); ++it) 77 77 { 78 if (it->first->getClientID() == CLIENTID_UNKNOWN)78 if (it->first->getClientID() == NETWORK_PEER_ID_UNKNOWN) 79 79 continue; 80 80 … … 158 158 for (std::map<PlayerInfo*, int>::iterator it = this->teamnumbers_.begin(); it != this->teamnumbers_.end(); ++it) 159 159 { 160 if (it->first->getClientID() == CLIENTID_UNKNOWN)160 if (it->first->getClientID() == NETWORK_PEER_ID_UNKNOWN) 161 161 continue; 162 162
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