- Timestamp:
- Dec 11, 2010, 9:07:55 PM (13 years ago)
- File:
-
- 1 edited
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code/branches/presentation/src/libraries/network/MasterServerProtocol.h
r7750 r7756 33 33 #define MS_ADDRESS "129.132.3.8" 34 34 35 36 /*** CLIENT COMMUNICATIONS ***/ 35 37 /* Client token (shows that the party sending data is a client */ 36 38 #define MSPROTO_CLIENT "CL" … … 44 46 45 47 48 /*** GAME SERVER COMMUNICATIONS ***/ 46 49 /* Game server token (shows that the party sending data is a game server) */ 47 50 #define MSPROTO_GAME_SERVER "GS" … … 62 65 #define MSPROTO_SERVERLIST_END_LEN 6 63 66 67 /* ping request from server */ 68 #define MSPROTO_PING_GAMESERVER "PING" 69 #define MSPROTO_PING_GAMESERVER_LEN 4 70 71 /* ping reply */ 72 #define MSPROTO_ACK "ACK" 73 #define MSPROTO_ACK_LEN 3 74 64 75 65 76
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