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Timestamp:
Oct 14, 2010, 12:55:59 PM (15 years ago)
Author:
dafrick
Message:

Some more documentation.

File:
1 edited

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  • code/trunk/src/modules/pickup/items/InvisiblePickup.h

    r7493 r7541  
    5050        A pickup that makes the Pawn invisible.
    5151        There are 2 parameters that can be chosen:
    52         - The @b activation @b type It can be chosen to be either 'immediate' or 'onUse'. The activation type essentially (as indicated by the name) defines when the Pawn will be invisible, either immediately after being picked up or only after the player uses it.
    53         - The @b duration @b type It can be chosen how long the Pawn will be invisibel.
     52        - The <b>activation type</b> It can be chosen to be either <em>immediate</em> or <em>onUse</em>. The activation type essentially (as indicated by the name) defines when the Pawn will be invisible, either immediately after being picked up or only after the player uses it.
     53        - The <b>duration type</b> It can be chosen to be either <em>once</em> or <em>continuous</em>. For <em>once</em> the InvisiblePickup just makes the Pawn invisible for as long as it is used, for <em>continuous</em> the Pawn is invisible for the specified duration.
     54        - The <b>duration</b> Specifies how long (in seconds) the invisibility lasts.
     55
    5456    @author
    5557        Benedict Simlinger
     58
     59    @ingroup PickupItems
    5660    */
    5761    class _PickupExport InvisiblePickup : public Pickup
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