- Timestamp:
- Aug 26, 2010, 12:09:12 AM (14 years ago)
- File:
-
- 1 edited
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code/branches/consolecommands3/src/modules/overlays/hud/GametypeStatus.h
r7163 r7219 46 46 virtual void changedOwner(); 47 47 48 static void setGametypeStatus(bool bValue); //!< Toggles whether the gametype status is displayed.48 void setDisplayCaption(bool bValue); //!< Toggles whether the gametype status is displayed. 49 49 50 50 private: 51 51 PlayerInfo* owner_; 52 static bool noCaption_s;52 bool bNoCaption_; 53 53 54 54 };
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