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Ignore:
Timestamp:
Aug 11, 2010, 8:55:13 AM (14 years ago)
Author:
dafrick
Message:

Merged presentation3 branch into trunk.

Location:
code/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/libraries/network/packet/Gamestate.cc

    r6417 r7163  
    4545#define PACKET_FLAG_GAMESTATE  PacketFlag::Reliable
    4646
    47 
    48 Gamestate::Gamestate()
     47inline bool memzero( uint8_t* data, uint32_t datalength)
     48{
     49  uint64_t* d = (uint64_t*)data;
     50
     51  for( unsigned int i=0; i<datalength/8; i++ )
     52  {
     53    if( *(d+i) != 0 )
     54      return false;
     55  }
     56  // now process the rest (when datalength isn't a multiple of 4)
     57  for( unsigned int j = 8*(datalength/8); j<datalength; j++ )
     58  {
     59    if( *(data+j) != 0 )
     60      return false;
     61  }
     62  return true;
     63}
     64
     65
     66Gamestate::Gamestate():
     67  header_(0)
    4968{
    5069  flags_ = flags_ | PACKET_FLAG_GAMESTATE;
    51   header_ = 0;
    52 }
     70}
     71
    5372
    5473Gamestate::Gamestate(uint8_t *data, unsigned int clientID):
    55     Packet(data, clientID)
     74  Packet(data, clientID)
    5675{
    5776  flags_ = flags_ | PACKET_FLAG_GAMESTATE;
     
    5978}
    6079
     80
    6181Gamestate::Gamestate(uint8_t *data)
    6282{
    6383  flags_ = flags_ | PACKET_FLAG_GAMESTATE;
    64   data_=data;
     84  data_ = data;
    6585  header_ = new GamestateHeader(data_);
    6686}
    6787
     88
    6889Gamestate::Gamestate(const Gamestate& g) :
    69     Packet( *(Packet*)&g )
     90    Packet( *(Packet*)&g ), nrOfVariables_(0)
    7091{
    7192  flags_ = flags_ | PACKET_FLAG_GAMESTATE;
    7293  header_ = new GamestateHeader(data_);
     94  sizes_ = g.sizes_;
    7395}
    7496
     
    79101    delete header_;
    80102}
     103
    81104
    82105bool Gamestate::collectData(int id, uint8_t mode)
     
    91114    return false;
    92115  data_ = new uint8_t[size + GamestateHeader::getSize()];
    93   if(!data_){
     116  if(!data_)
     117  {
    94118    COUT(2) << "GameStateManager: could not allocate memory" << std::endl;
    95119    return false;
     
    101125
    102126  //start collect data synchronisable by synchronisable
    103   uint8_t *mem=data_;
     127  uint8_t *mem = data_; // in this stream store all data of the variables and the headers of the synchronisable
    104128  mem += GamestateHeader::getSize();
    105129  ObjectList<Synchronisable>::iterator it;
    106   for(it = ObjectList<Synchronisable>::begin(); it; ++it){
     130  for(it = ObjectList<Synchronisable>::begin(); it; ++it)
     131  {
    107132
    108133//     tempsize=it->getSize(id, mode);
    109134
    110     tempsize = it->getData(mem, id, mode);
     135    tempsize = it->getData(mem, this->sizes_, id, mode);
    111136    if ( tempsize != 0 )
    112137      dataVector_.push_back( obj(it->getObjectID(), it->getCreatorID(), tempsize, mem-data_) );
    113138
    114139#ifndef NDEBUG
    115     if(currentsize+tempsize > size){
     140    if(currentsize+tempsize > size)
     141    {
    116142      assert(0); // if we don't use multithreading this part shouldn't be neccessary
    117143      // start allocate additional memory
     
    148174}
    149175
     176
    150177bool Gamestate::spreadData(uint8_t mode)
    151178{
     
    153180  assert(data_);
    154181  assert(!header_->isCompressed());
    155   assert(!header_->isDiffed());
    156182  uint8_t *mem=data_+GamestateHeader::getSize();
    157183  Synchronisable *s;
    158184
    159185  // update the data of the objects we received
    160   while(mem < data_+GamestateHeader::getSize()+header_->getDataSize()){
     186  while(mem < data_+GamestateHeader::getSize()+header_->getDataSize())
     187  {
    161188    SynchronisableHeader objectheader(mem);
    162189
     
    170197      else
    171198      {
    172         mem += objectheader.getDataSize();
     199        mem += objectheader.getDataSize() + ( objectheader.isDiffed() ? SynchronisableHeaderLight::getSize() : SynchronisableHeader::getSize() );
    173200      }
    174201    }
     
    181208   // In debug mode, check first, whether there are no duplicate objectIDs
    182209#ifndef NDEBUG
    183   if(this->getID()%1000==0){
     210  if(this->getID()%1000==1)
     211  {
    184212    std::list<uint32_t> v1;
    185213    ObjectList<Synchronisable>::iterator it;
    186     for (it = ObjectList<Synchronisable>::begin(); it != ObjectList<Synchronisable>::end(); ++it) {
    187       if (it->getObjectID() == OBJECTID_UNKNOWN) {
    188         if (it->objectMode_ != 0x0) {
     214    for (it = ObjectList<Synchronisable>::begin(); it != ObjectList<Synchronisable>::end(); ++it)
     215    {
     216      if (it->getObjectID() == OBJECTID_UNKNOWN)
     217      {
     218        if (it->objectMode_ != 0x0)
     219        {
    189220          COUT(0) << "Found object with OBJECTID_UNKNOWN on the client with objectMode != 0x0!" << std::endl;
    190221          COUT(0) << "Possible reason for this error: Client created a synchronized object without the Server's approval." << std::endl;
     
    193224        }
    194225      }
    195       else {
     226      else
     227      {
    196228        std::list<uint32_t>::iterator it2;
    197         for (it2 = v1.begin(); it2 != v1.end(); ++it2) {
    198           if (it->getObjectID() == *it2) {
     229        for (it2 = v1.begin(); it2 != v1.end(); ++it2)
     230        {
     231          if (it->getObjectID() == *it2)
     232          {
    199233            COUT(0) << "Found duplicate objectIDs on the client!" << std::endl
    200234                    << "Are you sure you don't create a Sychnronisable objcect with 'new' \
     
    211245}
    212246
     247
    213248uint32_t Gamestate::getSize() const
    214249{
     
    222257}
    223258
    224 bool Gamestate::operator==(packet::Gamestate gs){
     259
     260bool Gamestate::operator==(packet::Gamestate gs)
     261{
    225262  uint8_t *d1 = data_+GamestateHeader::getSize();
    226263  uint8_t *d2 = gs.data_+GamestateHeader::getSize();
     
    233270}
    234271
     272
    235273bool Gamestate::process()
    236274{
    237275  return GamestateHandler::addGamestate(this, getClientID());
    238276}
    239 
    240277
    241278
     
    253290  int retval;
    254291  retval = compress( dest, &buffer, source, (uLong)(header_->getDataSize()) );
    255   switch ( retval ) {
     292  switch ( retval )
     293  {
    256294    case Z_OK: COUT(5) << "G.St.Man: compress: successfully compressed" << std::endl; break;
    257295    case Z_MEM_ERROR: COUT(1) << "G.St.Man: compress: not enough memory available in gamestate.compress" << std::endl; return false;
     
    270308  header_->setCompSize( buffer );
    271309  header_->setCompressed( true );
    272   COUT(5) << "gamestate compress datasize: " << header_->getDataSize() << " compsize: " << header_->getCompSize() << std::endl;
     310  COUT(0) << "gamestate compress datasize: " << header_->getDataSize() << " compsize: " << header_->getCompSize() << std::endl;
    273311  return true;
    274312}
     313
     314
    275315bool Gamestate::decompressData()
    276316{
     
    289329  uLongf length=bufsize;
    290330  retval = uncompress( dest, &length, source, (uLong)compsize );
    291   switch ( retval ) {
     331  switch ( retval )
     332  {
    292333    case Z_OK: COUT(5) << "successfully decompressed" << std::endl; break;
    293334    case Z_MEM_ERROR: COUT(1) << "not enough memory available" << std::endl; return false;
     
    301342  delete temp;
    302343
    303   if (this->bDataENetAllocated_){
     344  if (this->bDataENetAllocated_)
     345  {
    304346    // Memory was allocated by ENet. --> We let it be since enet_packet_destroy will
    305347    // deallocated it anyway. So data and packet stay together.
    306348    this->bDataENetAllocated_ = false;
    307349  }
    308   else{
     350  else
     351  {
    309352    // We allocated the memory in the first place (unlikely). So we destroy the old data
    310353    // and overwrite it with the new decompressed data.
     
    320363}
    321364
    322 /*Gamestate *Gamestate::diff(Gamestate *base)
    323 {
    324   assert(data_);
    325   assert(!header_->isCompressed());
     365
     366Gamestate* Gamestate::diffVariables(Gamestate *base)
     367{
     368  assert(this && base); assert(data_ && base->data_);
     369  assert(!header_->isCompressed() && !base->header_->isCompressed());
    326370  assert(!header_->isDiffed());
    327   GamestateHeader diffHeader(base->data_);
    328   uint8_t *basep = GAMESTATE_START(base->data_), *gs = GAMESTATE_START(this->data_);
    329   uint32_t of=0; // pointers offset
    330   uint32_t dest_length=0;
    331   dest_length=header_->getDataSize();
    332   if(dest_length==0)
    333     return NULL;
    334   uint8_t *ndata = new uint8_t[dest_length*sizeof(uint8_t)+GamestateHeader::getSize()];
    335   uint8_t *dest = ndata + GamestateHeader::getSize();
    336   while(of < diffHeader.getDataSize() && of < header_->getDataSize()){
    337     *(dest+of)=*(basep+of)^*(gs+of); // do the xor
    338     ++of;
    339   }
    340   if(diffHeader.getDataSize()!=header_->getDataSize()){
    341     uint8_t n=0;
    342     if(diffHeader.getDataSize() < header_->getDataSize()){
    343       while(of<dest_length){
    344         *(dest+of)=n^*(gs+of);
    345         of++;
    346       }
    347     }
    348   }
    349 
    350   Gamestate *g = new Gamestate(ndata, getClientID());
     371
     372
     373  // *** first do a raw diff of the two gamestates
     374
     375  uint8_t *baseData = GAMESTATE_START(base->data_);
     376  uint8_t *origData = GAMESTATE_START(this->data_);
     377  uint32_t origLength = header_->getDataSize();
     378  uint32_t baseLength = base->header_->getDataSize();
     379
     380  assert( origLength && baseLength );
     381
     382  uint8_t *nData = new uint8_t[origLength + GamestateHeader::getSize() + sizeof(uint32_t)*this->nrOfVariables_]; // this is the maximum size needed in the worst case
     383  uint8_t *dest = GAMESTATE_START(nData);
     384
     385  uint32_t baseOffset = 0; //offset in the diffed stream
     386  uint32_t origOffset = 0; //offset in the new stream with removed 0's
     387  std::vector<uint32_t>::iterator sizes = this->sizes_.begin();
     388
     389  while( origOffset < origLength )
     390  {
     391    //iterate through all objects
     392
     393    SynchronisableHeader h(origData+origOffset);
     394
     395    // Find (if possible) the current object in the datastream of the old gamestate
     396    // Start at the current offset position
     397    if(baseOffset >= baseLength)
     398      baseOffset = 0;
     399    uint8_t* temp = baseData + baseOffset;
     400    uint32_t objectID = h.getObjectID();
     401    assert(temp < baseData+baseLength);
     402    assert(dest < nData + origLength + GamestateHeader::getSize() + sizeof(uint32_t)*this->nrOfVariables_);
     403    assert(sizes != this->sizes_.end());
     404    while ( temp < baseData+baseLength )
     405    {
     406      SynchronisableHeader htemp(temp);
     407      assert( htemp.getDataSize()!=0 );
     408      if ( htemp.getObjectID() == objectID )
     409      {
     410        assert( h.getClassID() == htemp.getClassID() );
     411        goto DODIFF;
     412      }
     413//       {
     414//         SynchronisableHeader htemp2(temp+htemp.getDataSize()+SynchronisableHeader::getSize());
     415//         if( temp+htemp.getDataSize()+SynchronisableHeader::getSize() < baseData+baseLength )
     416//         {
     417//           assert(htemp2.getClassID()<500);
     418//           assert(htemp2.getDataSize()!=0 && htemp2.getDataSize()<1000);
     419//           assert(htemp2.isDiffed()==false);
     420//         }
     421//       }
     422      temp += htemp.getDataSize()+SynchronisableHeader::getSize();
     423       
     424    }
     425    // If not found start looking at the beginning
     426    assert( temp==baseData+baseLength );
     427    temp = baseData;
     428//     {
     429//       SynchronisableHeader htemp2(temp);
     430//       if( temp < baseData+baseLength )
     431//       {
     432//         assert(htemp2.getClassID()<500);
     433//         assert(htemp2.getDataSize()!=0 && htemp2.getDataSize()<1000);
     434//         assert(htemp2.isDiffed()==false);
     435//       }
     436//     }
     437    while ( temp < baseData+baseOffset )
     438    {
     439      SynchronisableHeader htemp(temp);
     440      if ( htemp.getObjectID() == objectID )
     441      {
     442        assert( h.getClassID() == htemp.getClassID() );
     443        goto DODIFF;
     444      }
     445//       {
     446//         SynchronisableHeader htemp2(temp+htemp.getDataSize()+SynchronisableHeader::getSize());
     447//         if( temp+htemp.getDataSize()+SynchronisableHeader::getSize() < baseData+baseLength )
     448//         {
     449//           assert(htemp2.getClassID()<500);
     450//           assert(htemp2.getDataSize()!=0 && htemp2.getDataSize()<1000);
     451//           assert(htemp2.isDiffed()==false);
     452//         }
     453//       }
     454      temp += htemp.getDataSize()+SynchronisableHeader::getSize();
     455    }
     456    // Object is new, thus never transmitted -> just copy over
     457    goto DOCOPY;
     458
     459
     460DODIFF:
     461    {
     462//       COUT(4) << "dodiff" << endl;
     463//       if(baseOffset==0)
     464//       {
     465//         assert(origOffset==0);
     466//       }
     467      uint32_t objectOffset = SynchronisableHeader::getSize(); // offset inside the object in the origData and baseData
     468      // Check whether the whole object stayed the same
     469      if( memcmp( origData+origOffset+objectOffset, temp+objectOffset, h.getDataSize()) == 0 )
     470      {
     471//         COUT(4) << "skip object" << Synchronisable::getSynchronisable(h.getObjectID())->getIdentifier()->getName() << endl;
     472        origOffset += objectOffset+ h.getDataSize(); // skip the whole object
     473        baseOffset = temp + h.getDataSize()+SynchronisableHeader::getSize() - baseData;
     474        sizes += Synchronisable::getSynchronisable(h.getObjectID())->getNrOfVariables();
     475      }
     476      else
     477      {
     478//         if( Synchronisable::getSynchronisable(h.getObjectID())->getIdentifier()->getName() == "Bot" )
     479//           COUT(0) << "blub" << endl;
     480//         COUT(4) << "object diff: " << Synchronisable::getSynchronisable(h.getObjectID())->getIdentifier()->getName() << endl;
     481//         COUT(4) << "diff " << h.getObjectID() << ":";
     482        // Now start to diff the Object
     483        SynchronisableHeaderLight h2(dest);
     484        h2 = h; // copy over the objectheader
     485        VariableID variableID = 0;
     486        uint32_t newObjectOffset = SynchronisableHeaderLight::getSize();
     487        // iterate through all variables
     488        while( objectOffset < h.getDataSize()+SynchronisableHeader::getSize() )
     489        {
     490          // check whether variable changed and write id and copy over variable to the new stream
     491          // otherwise skip variable
     492          assert(sizes != this->sizes_.end());
     493          uint32_t varSize = *sizes;
     494          assert( varSize == Synchronisable::getSynchronisable(h.getObjectID())->getVarSize(variableID) );
     495          if ( varSize != 0 )
     496          {
     497            if ( memcmp(origData+origOffset+objectOffset, temp+objectOffset, varSize) != 0 )
     498            {
     499//               COUT(4) << "copy variable" << endl;
     500              *(VariableID*)(dest+newObjectOffset) = variableID; // copy over the variableID
     501              newObjectOffset += sizeof(VariableID);
     502              memcpy( dest+newObjectOffset, origData+origOffset+objectOffset, varSize );
     503              newObjectOffset += varSize;
     504              objectOffset += varSize;
     505            }
     506            else
     507            {
     508//               COUT(4) << "skip variable" << endl;
     509              objectOffset += varSize;
     510            }
     511          }
     512//           else
     513//             COUT(4) << "varsize 0" << endl;
     514
     515          ++variableID;
     516          ++sizes;
     517        }
     518       
     519        if( Synchronisable::getSynchronisable(h.getObjectID())->getNrOfVariables() != variableID )
     520          sizes += Synchronisable::getSynchronisable(h.getObjectID())->getNrOfVariables() - variableID;
     521//         COUT(4) << endl;
     522        h2.setDiffed(true);
     523        h2.setDataSize(newObjectOffset-SynchronisableHeaderLight::getSize());
     524        assert(objectOffset == h.getDataSize()+SynchronisableHeader::getSize());
     525        origOffset += objectOffset;
     526//         baseOffset += temp + h.getDataSize()+SynchronisableHeader::getSize() - baseData;
     527        //baseOffset += objectOffset;
     528//         SynchronisableHeader htemp(temp);
     529//         baseOffset += SynchronisableHeader::getSize() + htemp.getDataSize();
     530//         {
     531//           SynchronisableHeader htemp2( baseData+(temp-baseData+objectOffset) );
     532//           if( baseData+(temp-baseData+objectOffset) < baseData+baseLength )
     533//           {
     534//             assert(htemp2.getClassID()<500);
     535//             assert(htemp2.getDataSize()!=0 && htemp2.getDataSize()<1000);
     536//             assert(htemp2.isDiffed()==false);
     537//           }
     538//         }
     539        baseOffset = temp-baseData + objectOffset;
     540        dest += newObjectOffset;
     541      }
     542
     543      continue;
     544    }
     545
     546DOCOPY:
     547    {
     548//       COUT(4) << "docopy" << endl;
     549      // Just copy over the whole Object
     550      memcpy( dest, origData+origOffset, h.getDataSize()+SynchronisableHeader::getSize() );
     551      dest += h.getDataSize()+SynchronisableHeader::getSize();
     552      origOffset += h.getDataSize()+SynchronisableHeader::getSize();
     553      assert( Synchronisable::getSynchronisable(h.getObjectID()) );
     554//       COUT(4) << "copy " << h.getObjectID() << endl;
     555//       COUT(4) << "copy " << h.getObjectID() << ":";
     556      //sizes += Synchronisable::getSynchronisable(h.getObjectID())->getNrOfVariables();
     557      for( unsigned int i = 0; i < Synchronisable::getSynchronisable(h.getObjectID())->getNrOfVariables(); ++i )
     558      {
     559//         COUT(4) << " " << *sizes;
     560        ++sizes;
     561      }
     562//       COUT(4) << endl;
     563      assert(sizes != this->sizes_.end() || origOffset>=origLength);
     564      continue;
     565    }
     566  }
     567
     568
     569  Gamestate *g = new Gamestate(nData, getClientID());
     570  assert(g->header_);
    351571  *(g->header_) = *header_;
    352   g->header_->setDiffed( true );
    353572  g->header_->setBaseID( base->getID() );
     573  g->header_->setDataSize(dest - nData - GamestateHeader::getSize());
    354574  g->flags_=flags_;
    355575  g->packetDirection_ = packetDirection_;
     576  assert(!g->isCompressed());
    356577  return g;
    357 }*/
    358 
    359 Gamestate *Gamestate::diff(Gamestate *base)
     578}
     579
     580
     581Gamestate* Gamestate::diffData(Gamestate *base)
    360582{
    361583  assert(this && base); assert(data_ && base->data_);
     
    393615}
    394616
    395 Gamestate *Gamestate::undiff(Gamestate *base)
     617
     618Gamestate* Gamestate::undiff(Gamestate *base)
    396619{
    397620  assert(this && base); assert(data_ && base->data_);
     
    423646
    424647
    425 // Gamestate *Gamestate::diff(Gamestate *base)
    426 // {
    427 //   assert(data_);
    428 //   assert(!header_->isCompressed());
    429 //   assert(!header_->isDiffed());
    430 //   GamestateHeader diffHeader(base->data_);
    431 //   uint8_t *basep = GAMESTATE_START(base->data_), *gs = GAMESTATE_START(this->data_);
    432 //   uint32_t of=0; // pointers offset
    433 //   uint32_t dest_length=0;
    434 //   dest_length=header_->getDataSize();
    435 //   if(dest_length==0)
    436 //     return NULL;
    437 //   uint8_t *ndata = new uint8_t[dest_length*sizeof(uint8_t)+GamestateHeader::getSize()];
    438 //   uint8_t *dest = ndata + GamestateHeader::getSize();
    439 //
    440 //
    441 //   // LOOP-UNROLLED DIFFING
    442 //   uint32_t *dest32 = (uint32_t*)dest, *base32 = (uint32_t*)basep, *gs32 = (uint32_t*)gs;
    443 //   // diff in 4-byte steps
    444 //   while( of < (uint32_t)(header_->getDataSize())/4 ){
    445 //     if( of < (uint32_t)(diffHeader.getDataSize())/4 )
    446 //     {
    447 //       *(dest32+of)=*(base32+of) ^ *(gs32+of); // do the xor
    448 //       ++of;
    449 //     }
    450 //     else
    451 //     {
    452 //       *(dest32+of)=*(gs32+of); // same as 0 ^ *(gs32+of)
    453 //       ++of;
    454 //     }
    455 //   }
    456 //   for( unsigned int of2 = 0; of2 < header_->getDataSize()%4; ++of2 )
    457 //   {
    458 //     if( of*4+of2 < diffHeader.getDataSize() )
    459 //     {
    460 //       *(dest+4*of+of2)=*(basep+4*of+of2) ^ *(gs+4*of+of2); // do the xor
    461 //     }
    462 //     else
    463 //     {
    464 //       *(dest+4*of+of2)=*(gs+4*of+of2); // same as 0 ^ *(gs32+of)
    465 //     }
    466 //   }
    467 //
    468 //   Gamestate *g = new Gamestate(ndata, getClientID());
    469 //   *(g->header_) = *header_;
    470 //   g->header_->setDiffed( true );
    471 //   g->header_->setBaseID( base->getID() );
    472 //   g->flags_=flags_;
    473 //   g->packetDirection_ = packetDirection_;
    474 //   return g;
    475 // }
    476 
    477 
    478648void Gamestate::rawDiff( uint8_t* newdata, uint8_t* data, uint8_t* basedata, uint32_t datalength, uint32_t baselength)
    479649{
     
    501671  assert(j==datalength);
    502672}
     673
    503674
    504675Gamestate* Gamestate::doSelection(unsigned int clientID, unsigned int targetSize){
     
    529700//   COUT(0) << "myvector contains:";
    530701//   for ( itt=dataVector_.begin() ; itt!=dataVector_.end(); itt++ )
    531 //     COUT(0) << ' ' << (*itt).objID;
     702//     COUT(0) << " " << (*itt).objID;
    532703//   COUT(0) << endl;
    533704  for(it=dataVector_.begin(); it!=dataVector_.end();){
    534705    SynchronisableHeader oldobjectheader(origdata);
    535706    SynchronisableHeader newobjectheader(newdata);
    536     if ( it->objSize == 0 )
     707    if ( (*it).objSize == 0 )
    537708    {
    538709      ++it;
    539710      continue;
    540711    }
    541     objectsize = oldobjectheader.getDataSize();
     712    objectsize = oldobjectheader.getDataSize()+SynchronisableHeader::getSize();
    542713    objectOffset=SynchronisableHeader::getSize(); //skip the size and the availableData variables in the objectheader
    543     if ( it->objID == oldobjectheader.getObjectID() ){
     714    if ( (*it).objID == oldobjectheader.getObjectID() ){
    544715      memcpy(newdata, origdata, objectsize);
    545       assert(newobjectheader.isDataAvailable()==true);
    546716      ++it;
    547717    }else{
    548718      newobjectheader = oldobjectheader;
    549       newobjectheader.setDataAvailable(false);
    550719      memset(newdata+objectOffset, 0, objectsize-objectOffset);
    551720    }
     
    559728  {
    560729    SynchronisableHeader oldobjectheader(origdata);
    561     objectsize = oldobjectheader.getDataSize();
     730    objectsize = oldobjectheader.getDataSize()+SynchronisableHeader::getSize();
    562731    origdata += objectsize;
    563732    origsize += objectsize;
     
    571740
    572741
    573 /*Gamestate *Gamestate::undiff(Gamestate *base)
    574 {
    575   assert(this && base);assert(data_);
    576   assert(header_->isDiffed());
    577   assert(!header_->isCompressed() && !base->header_->isCompressed());
    578   uint8_t *basep = GAMESTATE_START(base->data_);
    579   uint8_t *gs = GAMESTATE_START(this->data_);
    580   uint32_t of=0; // pointers offset
    581   uint32_t dest_length=0;
    582   dest_length=header_->getDataSize();
    583   if(dest_length==0)
    584     return NULL;
    585   uint8_t *ndata = new uint8_t[dest_length*sizeof(uint8_t)+GamestateHeader::getSize()];
    586   uint8_t *dest = ndata + GamestateHeader::getSize();
    587   while(of < base->header_->getDataSize() && of < header_->getDataSize()){
    588     *(dest+of)=*(basep+of)^*(gs+of); // do the xor
    589     ++of;
    590   }
    591   if(base->header_->getDataSize()!=header_->getDataSize()){
    592     uint8_t n=0;
    593     if(base->header_->getDataSize() < header_->getDataSize()){
    594       while(of < dest_length){
    595         *(dest+of)=n^*(gs+of);
    596         of++;
    597       }
    598     }
    599   }
    600   Gamestate *g = new Gamestate(ndata, getClientID());
    601   assert(g->header_);
    602   *(g->header_) = *header_;
    603   g->header_->setDiffed( false );
    604   g->flags_=flags_;
    605   g->packetDirection_ = packetDirection_;
    606   assert(!g->isDiffed());
    607   assert(!g->isCompressed());
    608   return g;
    609 }*/
    610 
    611742uint32_t Gamestate::calcGamestateSize(int32_t id, uint8_t mode)
    612743{
    613   uint32_t size=0;
     744  uint32_t size = 0;
     745  uint32_t nrOfVariables = 0;
    614746    // get the start of the Synchronisable list
    615747  ObjectList<Synchronisable>::iterator it;
    616748    // get total size of gamestate
    617   for(it = ObjectList<Synchronisable>::begin(); it; ++it)
     749  for(it = ObjectList<Synchronisable>::begin(); it; ++it){
    618750    size+=it->getSize(id, mode); // size of the actual data of the synchronisable
     751    nrOfVariables += it->getNrOfVariables();
     752  }
     753//   COUT(0) << "allocating " << nrOfVariables << " ints" << endl;
     754  this->sizes_.reserve(nrOfVariables);
    619755  return size;
    620756}
     757
    621758
    622759} //namespace packet
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