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source: code/branches/lod

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(edit) @6911   14 years kolibri7 *deleted a default values function call
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(edit) @6909   14 years kolibri7 *fully functional lod implementation *added file …
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(edit) @6881   14 years kolibri7 *lodLevel is a float now *gametype_underattack.oxw includes the …
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(edit) @6877   14 years kolibri7 *everything works now; setting the lodlevels and also the XML-Port. …
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(edit) @6852   14 years kolibri7 modified it, but the game crashes, something is wrong with while(…)
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(edit) @6843   14 years kolibri7 fix of the problem of getting the right scale; cast to WorldEntity …
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(edit) @6839   14 years scheusso another tab ….
(edit) @6838   14 years kolibri7 implemented the XMLPort for additional lod information.
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(edit) @6829   14 years scheusso no tabs ;)
(edit) @6828   14 years scheusso level pointer for the baseobject
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(edit) @6794   14 years kolibri7 Trying to get the real scaleFactor, but it doesn't work yet…
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(edit) @6787   14 years kolibri7 LoD information via XML partly implemented
(edit) @6786   14 years kolibri7
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(edit) @6724   14 years rgrieder svn:eol-style "native" for all text-based files.
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(edit) @6691   14 years kolibri7 implementing the XMLPort function for LoD; getting some erreors from gcc…
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