Changeset 7163 for code/trunk/data/levels/includes/weaponsettings3.oxi
- Timestamp:
- Aug 11, 2010, 8:55:13 AM (14 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
-
code/trunk/data/levels/includes/weaponsettings3.oxi
r6417 r7163 8 8 <WeaponSet firemode=1 /> 9 9 <WeaponSet firemode=2 /> 10 <WeaponSet firemode=3 /> 10 11 </weaponsets> 11 12 <weapons> … … 15 16 <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> 16 17 <DefaultWeaponmodeLink firemode=2 weaponmode=2 /> 18 <DefaultWeaponmodeLink firemode=3 weaponmode=3 /> 17 19 </links> 18 20 <Weapon> 19 21 <attached> 20 <Model mesh="LightningGun.mesh" pitch=" 78" roll="90" yaw="90" position="0,-1.3,0" />22 <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" /> 21 23 <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" /> 22 <Model mesh="hs-w01.mesh" roll="195" position="0,1,0" scale=2 /> 23 <Model mesh="hs-w01s.mesh" roll="195" position="0.1,0.5,0" scale=2 /> 24 <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 /> 24 25 </attached> 25 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset=" 0.7, 1.5,-4" />26 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-0.9, 1.1,-4" />27 <LightningGun mode=1 muzzleoffset="0,0,0" />26 <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" /> 27 <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" /> 28 <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 /> 28 29 </Weapon> 29 30 <Weapon> … … 31 32 <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" /> 32 33 <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" /> 33 <Model mesh="hs-w01.mesh" roll="165" position="0,1,0" scale=2 /> 34 <Model mesh="hs-w01s.mesh" roll="165" position="-0.1,0.5,0" scale=2 /> 34 <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 /> 35 35 </attached> 36 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset=" 0.9, 1.1, -4.0" />37 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-0.7, 1.5, -4.0" />38 <LightningGun mode=1 muzzleoffset="0,0,0" />36 <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" /> 37 <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" /> 38 <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 /> 39 39 </Weapon> 40 40 <Weapon> 41 <RocketFire mode=2 muzzleoffset="0,0,0" /> 41 <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=50 /> 42 <RocketFire mode=3 muzzleoffset="0,0,0" damage=100 /> 42 43 </Weapon> 43 44 </WeaponPack>
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