Changeset 7163 for code/trunk/data/levels/gametype_asteroids.oxw
- Timestamp:
- Aug 11, 2010, 8:55:13 AM (14 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
-
code/trunk/data/levels/gametype_asteroids.oxw
r6417 r7163 3 3 include("stats.oxo") 4 4 include("templates/spaceship_assff.oxt") 5 include("templates/lodinformation.oxt") 5 6 ?> 6 7 … … 10 11 gametype = Asteroids 11 12 > 12 <Scene 13 ambientlight = "0.5, 0.5, 0.5" 14 skybox = "Orxonox/Starbox" 15 > 16 17 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> 18 19 20 21 <SpawnPoint position="-300,300,0" name="playerstart" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 22 23 24 <?lua 25 for i = 1, 250, 1 26 do 27 j = math.random() 28 ?> 13 <templates> 14 <Template link=lodtemplate_default /> 15 </templates> 16 17 <Scene 18 ambientlight = "0.5, 0.5, 0.5" 19 skybox = "Orxonox/Starbox" 20 > 21 22 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> 23 24 <SpawnPoint position="-300,300,0" name="playerstart" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 25 26 <?lua 27 for i = 1, 250, 1 28 do 29 j = math.random() 30 ?> 29 31 30 32 <MovableEntity 31 position="<?lua print(math.random()* 15000 - 1000) ?>,<?lua print(math.random() * 12000 - 4000) ?>,<?lua print(math.random() * 12000 - 4000) ?>" collisionType=dynamic 32 linearDamping=0.8 33 angularDamping=0 34 scale=<?lua print(j * 150)?> 35 collisiondamage=1 36 enablecollisiondamage=true> 33 position = "<?lua print(math.random()* 15000 - 1000) ?>,<?lua print(math.random() * 12000 - 4000) ?>,<?lua print(math.random() * 12000 - 4000) ?>" 34 collisionType = dynamic 35 linearDamping = 0.8 36 angularDamping = 0 37 scale = <?lua print(j * 150)?> 38 collisiondamage = 1 39 enablecollisiondamage = true 40 > 37 41 <attached> 38 42 <Model mass=<?lua print(j * 1000) ?> mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> … … 42 46 </collisionShapes> 43 47 </MovableEntity> 44 <?lua 45 end 46 ?> 48 49 <?lua 50 end 51 ?> 47 52 48 53 <!-- 49 <MovableEntity position="0,0,0" collisionType=dynamic scale=5 linearDamping=0.8 angularDamping=0 collisiondamage=0.005 enablecollisiondamage=true>50 <attached>51 <Model mass=100 mesh="ast1.mesh" />52 </attached>53 <collisionShapes>54 <SphereCollisionShape radius=11.75 />55 </collisionShapes>56 </MovableEntity>57 58 59 <MovableEntity position="0,300,0" scale=10 collisionType=dynamic linearDamping=0.8 angularDamping=0 collisiondamage=0.005 enablecollisiondamage=true>60 <attached>61 <Model mass=100 mesh="ast1.mesh" />62 </attached>63 <collisionShapes>64 <SphereCollisionShape radius=22.5 />65 </collisionShapes>66 </MovableEntity>67 68 69 <MovableEntity position="0,600,0" scale=34 collisionType=dynamic linearDamping=0.8 angularDamping=0 collisiondamage=0.005 enablecollisiondamage=true>70 <attached>71 <Model mass=100 mesh="ast1.mesh" />72 </attached>73 <collisionShapes>74 <SphereCollisionShape radius=76.5 />75 </collisionShapes>76 </MovableEntity>77 78 <MovableEntity position="0,1200,0" scale=80 collisionType=dynamic linearDamping=0.8 angularDamping=0 collisiondamage=0.005 enablecollisiondamage=true>79 <attached>80 <Model mass=100 mesh="ast1.mesh" />81 </attached>82 <collisionShapes>83 <SphereCollisionShape radius=200 />84 </collisionShapes>85 </MovableEntity>54 <MovableEntity position="0,0,0" collisionType=dynamic scale=5 linearDamping=0.8 angularDamping=0 collisiondamage=0.005 enablecollisiondamage=true> 55 <attached> 56 <Model mass=100 mesh="ast1.mesh" /> 57 </attached> 58 <collisionShapes> 59 <SphereCollisionShape radius=11.75 /> 60 </collisionShapes> 61 </MovableEntity> 62 63 64 <MovableEntity position="0,300,0" scale=10 collisionType=dynamic linearDamping=0.8 angularDamping=0 collisiondamage=0.005 enablecollisiondamage=true> 65 <attached> 66 <Model mass=100 mesh="ast1.mesh" /> 67 </attached> 68 <collisionShapes> 69 <SphereCollisionShape radius=22.5 /> 70 </collisionShapes> 71 </MovableEntity> 72 73 74 <MovableEntity position="0,600,0" scale=34 collisionType=dynamic linearDamping=0.8 angularDamping=0 collisiondamage=0.005 enablecollisiondamage=true> 75 <attached> 76 <Model mass=100 mesh="ast1.mesh" /> 77 </attached> 78 <collisionShapes> 79 <SphereCollisionShape radius=76.5 /> 80 </collisionShapes> 81 </MovableEntity> 82 83 <MovableEntity position="0,1200,0" scale=80 collisionType=dynamic linearDamping=0.8 angularDamping=0 collisiondamage=0.005 enablecollisiondamage=true> 84 <attached> 85 <Model mass=100 mesh="ast1.mesh" /> 86 </attached> 87 <collisionShapes> 88 <SphereCollisionShape radius=200 /> 89 </collisionShapes> 90 </MovableEntity> 86 91 --> 87 92 88 <SpaceShip position="2000,200,0" lookat="0,0,0" > 89 <templates> 90 <Template link=spaceshipassff /> 91 </templates> 92 <controller> 93 <AIController /> 94 </controller> 95 </SpaceShip> 96 97 <SpaceShip position="8000,300,700" lookat="0,0,0" > 98 <templates> 99 <Template link=spaceshipassff /> 100 </templates> 101 <controller> 102 <AIController /> 103 </controller> 104 </SpaceShip> 105 106 <SpaceShip position="10200,400,-600" lookat="0,0,0" > 107 <templates> 108 <Template link=spaceshipassff /> 109 </templates> 110 <controller> 111 <AIController /> 112 </controller> 113 </SpaceShip> 114 115 <ForceField position="200,300,-500" direction="0,0,1" diameter=500 velocity=120> 116 <attached> 117 <ParticleEmitter source="Orxonox/ForceFieldPurpleSmall" startdelay=0 /> 118 </attached> 119 </ForceField> 120 121 <ForceField position="2200,-300,1200" direction="1,0.3,-0.7" diameter=800 velocity=200> 122 <attached> 123 <ParticleEmitter source="Orxonox/ForceFieldBlueBig" startdelay=0 /> 124 </attached> 125 </ForceField> 126 127 <ForceField position="8600,1400,500" direction="-1,-1,-1" diameter=500 velocity=400> 128 <attached> 129 <ParticleEmitter source="Orxonox/ForceFieldGreenSmall" startdelay=0 /> 130 </attached> 131 </ForceField> 132 133 <ForceField position="11800,500,-2600" direction="-1,0,1" diameter=900 velocity=300> 134 <attached> 135 <ParticleEmitter source="Orxonox/ForceFieldPurpleBig" startdelay=0 /> 136 </attached> 137 </ForceField> 138 139 140 <CheckPoint name=trigger1 position="-300,300,0" scale=1 isdestination=false isfirst=true stayactive=true distance=10 addtime=13 /> 141 142 143 <CheckPoint name=trigger2 position="2200,600,0" scale=3 isdestination=false stayactive=true distance=100 addtime=10> 144 <events> 145 <activity> 146 <EventListener event=trigger1 /> 147 </activity> 148 </events> 149 <attached> 150 <Billboard material="Flares/lensflare" colour="1,0,0"> 93 <SpaceShip position="2000,200,0" lookat="0,0,0" > 94 <templates> 95 <Template link=spaceshipassff /> 96 </templates> 97 <controller> 98 <AIController /> 99 </controller> 100 </SpaceShip> 101 102 <SpaceShip position="8000,300,700" lookat="0,0,0" > 103 <templates> 104 <Template link=spaceshipassff /> 105 </templates> 106 <controller> 107 <AIController /> 108 </controller> 109 </SpaceShip> 110 111 <SpaceShip position="10200,400,-600" lookat="0,0,0" > 112 <templates> 113 <Template link=spaceshipassff /> 114 </templates> 115 <controller> 116 <AIController /> 117 </controller> 118 </SpaceShip> 119 120 <ForceField position="200,300,-500" direction="0,0,1" diameter=500 velocity=120> 121 <attached> 122 <ParticleEmitter source="Orxonox/ForceFieldPurpleSmall" startdelay=0 /> 123 </attached> 124 </ForceField> 125 126 <ForceField position="2200,-300,1200" direction="1,0.3,-0.7" diameter=800 velocity=200> 127 <attached> 128 <ParticleEmitter source="Orxonox/ForceFieldBlueBig" startdelay=0 /> 129 </attached> 130 </ForceField> 131 132 <ForceField position="8600,1400,500" direction="-1,-1,-1" diameter=500 velocity=400> 133 <attached> 134 <ParticleEmitter source="Orxonox/ForceFieldGreenSmall" startdelay=0 /> 135 </attached> 136 </ForceField> 137 138 <ForceField position="11800,500,-2600" direction="-1,0,1" diameter=900 velocity=300> 139 <attached> 140 <ParticleEmitter source="Orxonox/ForceFieldPurpleBig" startdelay=0 /> 141 </attached> 142 </ForceField> 143 144 145 <CheckPoint name=trigger1 position="-300,300,0" scale=1 isdestination=false isfirst=true stayactive=true distance=10 addtime=26 /> 146 147 148 <CheckPoint name=trigger2 position="2200,600,0" scale=3 isdestination=false stayactive=true distance=100 addtime=20> 151 149 <events> 152 <visibility> 153 <EventTrigger invert=true> 154 <events> 155 <trigger> 156 <EventListener event=trigger1 /> 157 </trigger> 158 </events> 159 </EventTrigger> 160 </visibility> 150 <activity> 151 <EventListener event=trigger1 /> 152 </activity> 161 153 </events> 162 </Billboard> 163 <BlinkingBillboard frequency=0.2 amplitude=1 material="Flares/lensflare" colour="1,1,0"> 154 <attached> 155 <Billboard material="Flares/lensflare" colour="1,0,0"> 156 <events> 157 <visibility> 158 <EventTrigger invert=true> 159 <events> 160 <trigger> 161 <EventListener event=trigger1 /> 162 </trigger> 163 </events> 164 </EventTrigger> 165 </visibility> 166 </events> 167 </Billboard> 168 <BlinkingBillboard frequency=0.2 amplitude=1 material="Flares/lensflare" colour="1,1,0"> 169 <events> 170 <visibility> 171 <EventTrigger> 172 <events> 173 <trigger> 174 <EventListener event=trigger1 /> 175 </trigger> 176 </events> 177 <EventTrigger invert=true> 178 <events> 179 <trigger> 180 <EventListener event=trigger2 /> 181 </trigger> 182 </events> 183 </EventTrigger> 184 </EventTrigger> 185 </visibility> 186 </events> 187 </BlinkingBillboard> 188 <Billboard material="Flares/lensflare" colour="0,1,0"> 189 <events> 190 <visibility> 191 <EventListener event=trigger2 /> 192 </visibility> 193 </events> 194 </Billboard> 195 </attached> 196 </CheckPoint> 197 198 199 <CheckPoint name=trigger3 position="4100,0,400" scale=3 isdestination=false stayactive=true distance=100 addtime=18> 164 200 <events> 165 <visibility> 166 <EventTrigger> 167 <events> 168 <trigger> 169 <EventListener event=trigger1 /> 170 </trigger> 171 </events> 172 <EventTrigger invert=true> 201 <activity> 202 <EventListener event=trigger2 /> 203 </activity> 204 </events> 205 <attached> 206 <Billboard material="Flares/lensflare" colour="1,0,0"> 207 <events> 208 <visibility> 209 <EventTrigger invert=true> 210 <events> 211 <trigger> 212 <EventListener event=trigger2 /> 213 </trigger> 214 </events> 215 </EventTrigger> 216 </visibility> 217 </events> 218 </Billboard> 219 <BlinkingBillboard frequency=0.2 amplitude=1 material="Flares/lensflare" colour="1,1,0"> 220 <events> 221 <visibility> 222 <EventTrigger> 223 <events> 224 <trigger> 225 <EventListener event=trigger2 /> 226 </trigger> 227 </events> 228 <EventTrigger invert=true> 229 <events> 230 <trigger> 231 <EventListener event=trigger3 /> 232 </trigger> 233 </events> 234 </EventTrigger> 235 </EventTrigger> 236 </visibility> 237 </events> 238 </BlinkingBillboard> 239 <Billboard material="Flares/lensflare" colour="0,1,0"> 240 <events> 241 <visibility> 242 <EventListener event=trigger3 /> 243 </visibility> 244 </events> 245 </Billboard> 246 </attached> 247 </CheckPoint> 248 249 250 <CheckPoint name=trigger4 position="5600,400,0" scale=3 isdestination=false stayactive=true distance=100 addtime=18> 251 <events> 252 <activity> 253 <EventListener event=trigger3 /> 254 </activity> 255 </events> 256 <attached> 257 <Billboard material="Flares/lensflare" colour="1,0,0"> 258 <events> 259 <visibility> 260 <EventTrigger invert=true> 261 <events> 262 <trigger> 263 <EventListener event=trigger3 /> 264 </trigger> 265 </events> 266 </EventTrigger> 267 </visibility> 268 </events> 269 </Billboard> 270 <BlinkingBillboard frequency=0.2 amplitude=1 material="Flares/lensflare" colour="1,1,0"> 271 <events> 272 <visibility> 273 <EventTrigger> 274 <events> 275 <trigger> 276 <EventListener event=trigger3 /> 277 </trigger> 278 </events> 279 <EventTrigger invert=true> 280 <events> 281 <trigger> 282 <EventListener event=trigger4 /> 283 </trigger> 284 </events> 285 </EventTrigger> 286 </EventTrigger> 287 </visibility> 288 </events> 289 </BlinkingBillboard> 290 <Billboard material="Flares/lensflare" colour="0,1,0"> 291 <events> 292 <visibility> 293 <EventListener event=trigger4 /> 294 </visibility> 295 </events> 296 </Billboard> 297 </attached> 298 </CheckPoint> 299 300 301 <CheckPoint name=trigger5 position="7200,600,-200" scale=3 isdestination=false stayactive=true distance=100 addtime=18> 302 <events> 303 <activity> 304 <EventListener event=trigger4 /> 305 </activity> 306 </events> 307 <attached> 308 <Billboard material="Flares/lensflare" colour="1,0,0"> 309 <events> 310 <visibility> 311 <EventTrigger invert=true> 312 <events> 313 <trigger> 314 <EventListener event=trigger4 /> 315 </trigger> 316 </events> 317 </EventTrigger> 318 </visibility> 319 </events> 320 </Billboard> 321 <BlinkingBillboard frequency=0.2 amplitude=1 material="Flares/lensflare" colour="1,1,0"> 322 <events> 323 <visibility> 324 <EventTrigger> 325 <events> 326 <trigger> 327 <EventListener event=trigger4 /> 328 </trigger> 329 </events> 330 <EventTrigger invert=true> 331 <events> 332 <trigger> 333 <EventListener event=trigger5 /> 334 </trigger> 335 </events> 336 </EventTrigger> 337 </EventTrigger> 338 </visibility> 339 </events> 340 </BlinkingBillboard> 341 <Billboard material="Flares/lensflare" colour="0,1,0"> 342 <events> 343 <visibility> 344 <EventListener event=trigger5 /> 345 </visibility> 346 </events> 347 </Billboard> 348 </attached> 349 </CheckPoint> 350 351 352 <CheckPoint name=trigger6 position="9200, 800,-800" scale=3 isdestination=false stayactive=true distance=100 addtime=20> 353 <events> 354 <activity> 355 <EventListener event=trigger5 /> 356 </activity> 357 </events> 358 <attached> 359 <Billboard material="Flares/lensflare" colour="1,0,0"> 360 <events> 361 <visibility> 362 <EventTrigger invert=true> 363 <events> 364 <trigger> 365 <EventListener event=trigger5 /> 366 </trigger> 367 </events> 368 </EventTrigger> 369 </visibility> 370 </events> 371 </Billboard> 372 <BlinkingBillboard frequency=0.2 amplitude=1 material="Flares/lensflare" colour="1,1,0"> 373 <events> 374 <visibility> 375 <EventTrigger> 376 <events> 377 <trigger> 378 <EventListener event=trigger5 /> 379 </trigger> 380 </events> 381 <EventTrigger invert=true> 382 <events> 383 <trigger> 384 <EventListener event=trigger6 /> 385 </trigger> 386 </events> 387 </EventTrigger> 388 </EventTrigger> 389 </visibility> 390 </events> 391 </BlinkingBillboard> 392 <Billboard material="Flares/lensflare" colour="0,1,0"> 393 <events> 394 <visibility> 395 <EventListener event=trigger6 /> 396 </visibility> 397 </events> 398 </Billboard> 399 </attached> 400 </CheckPoint> 401 402 403 <Model position="11200,400,-1800" scale=10 pitch=-90 mesh="Carrier.mesh"> 404 <attached> 405 <CheckPoint position="-10,0,0" name=trigger7 scale=0.6 isdestination=true stayactive=true distance=100> 406 <events> 407 <activity> 408 <EventListener event=trigger6 /> 409 </activity> 410 </events> 411 <attached> 412 <Billboard material="Flares/lensflare" colour="1,0,0"> 173 413 <events> 174 <trigger> 175 <EventListener event=trigger2 /> 176 </trigger> 414 <visibility> 415 <EventTrigger invert=true> 416 <events> 417 <trigger> 418 <EventListener event=trigger6 /> 419 </trigger> 420 </events> 421 </EventTrigger> 422 </visibility> 177 423 </events> 178 </EventTrigger> 179 </EventTrigger> 180 </visibility> 181 </events> 182 </BlinkingBillboard> 183 <Billboard material="Flares/lensflare" colour="0,1,0"> 184 <events> 185 <visibility> 186 <EventListener event=trigger2 /> 187 </visibility> 188 </events> 189 </Billboard> 190 </attached> 191 </CheckPoint> 192 193 194 <CheckPoint name=trigger3 position="4100,0,400" scale=3 isdestination=false stayactive=true distance=100 addtime=9> 195 <events> 196 <activity> 197 <EventListener event=trigger2 /> 198 </activity> 199 </events> 200 <attached> 201 <Billboard material="Flares/lensflare" colour="1,0,0"> 202 <events> 203 <visibility> 204 <EventTrigger invert=true> 205 <events> 206 <trigger> 207 <EventListener event=trigger2 /> 208 </trigger> 209 </events> 210 </EventTrigger> 211 </visibility> 212 </events> 213 </Billboard> 214 <BlinkingBillboard frequency=0.2 amplitude=1 material="Flares/lensflare" colour="1,1,0"> 215 <events> 216 <visibility> 217 <EventTrigger> 218 <events> 219 <trigger> 220 <EventListener event=trigger2 /> 221 </trigger> 222 </events> 223 <EventTrigger invert=true> 424 </Billboard> 425 <BlinkingBillboard frequency=0.2 amplitude=1 material="Flares/lensflare" colour="1,1,0"> 224 426 <events> 225 <trigger> 226 <EventListener event=trigger3 /> 227 </trigger> 427 <visibility> 428 <EventTrigger> 429 <events> 430 <trigger> 431 <EventListener event=trigger6 /> 432 </trigger> 433 </events> 434 <EventTrigger invert=true> 435 <events> 436 <trigger> 437 <EventListener event=trigger7 /> 438 </trigger> 439 </events> 440 </EventTrigger> 441 </EventTrigger> 442 </visibility> 228 443 </events> 229 </EventTrigger> 230 </EventTrigger> 231 </visibility> 232 </events> 233 </BlinkingBillboard> 234 <Billboard material="Flares/lensflare" colour="0,1,0"> 235 <events> 236 <visibility> 237 <EventListener event=trigger3 /> 238 </visibility> 239 </events> 240 </Billboard> 241 </attached> 242 </CheckPoint> 243 244 245 <CheckPoint name=trigger4 position="5600,400,0" scale=3 isdestination=false stayactive=true distance=100 addtime=9> 246 <events> 247 <activity> 248 <EventListener event=trigger3 /> 249 </activity> 250 </events> 251 <attached> 252 <Billboard material="Flares/lensflare" colour="1,0,0"> 253 <events> 254 <visibility> 255 <EventTrigger invert=true> 256 <events> 257 <trigger> 258 <EventListener event=trigger3 /> 259 </trigger> 260 </events> 261 </EventTrigger> 262 </visibility> 263 </events> 264 </Billboard> 265 <BlinkingBillboard frequency=0.2 amplitude=1 material="Flares/lensflare" colour="1,1,0"> 266 <events> 267 <visibility> 268 <EventTrigger> 269 <events> 270 <trigger> 271 <EventListener event=trigger3 /> 272 </trigger> 273 </events> 274 <EventTrigger invert=true> 444 </BlinkingBillboard> 445 <Billboard material="Flares/lensflare" colour="0,1,0"> 275 446 <events> 276 < trigger>277 <EventListener event=trigger 4/>278 </ trigger>447 <visibility> 448 <EventListener event=trigger7 /> 449 </visibility> 279 450 </events> 280 </EventTrigger> 281 </EventTrigger> 282 </visibility> 283 </events> 284 </BlinkingBillboard> 285 <Billboard material="Flares/lensflare" colour="0,1,0"> 286 <events> 287 <visibility> 288 <EventListener event=trigger4 /> 289 </visibility> 290 </events> 291 </Billboard> 292 </attached> 293 </CheckPoint> 294 295 296 <CheckPoint name=trigger5 position="7200,600,-200" scale=3 isdestination=false stayactive=true distance=100 addtime=8> 297 <events> 298 <activity> 299 <EventListener event=trigger4 /> 300 </activity> 301 </events> 302 <attached> 303 <Billboard material="Flares/lensflare" colour="1,0,0"> 304 <events> 305 <visibility> 306 <EventTrigger invert=true> 307 <events> 308 <trigger> 309 <EventListener event=trigger4 /> 310 </trigger> 311 </events> 312 </EventTrigger> 313 </visibility> 314 </events> 315 </Billboard> 316 <BlinkingBillboard frequency=0.2 amplitude=1 material="Flares/lensflare" colour="1,1,0"> 317 <events> 318 <visibility> 319 <EventTrigger> 320 <events> 321 <trigger> 322 <EventListener event=trigger4 /> 323 </trigger> 324 </events> 325 <EventTrigger invert=true> 326 <events> 327 <trigger> 328 <EventListener event=trigger5 /> 329 </trigger> 330 </events> 331 </EventTrigger> 332 </EventTrigger> 333 </visibility> 334 </events> 335 </BlinkingBillboard> 336 <Billboard material="Flares/lensflare" colour="0,1,0"> 337 <events> 338 <visibility> 339 <EventListener event=trigger5 /> 340 </visibility> 341 </events> 342 </Billboard> 343 </attached> 344 </CheckPoint> 345 346 347 <CheckPoint name=trigger6 position="9200, 800,-800" scale=3 isdestination=false stayactive=true distance=100 addtime=10> 348 <events> 349 <activity> 350 <EventListener event=trigger5 /> 351 </activity> 352 </events> 353 <attached> 354 <Billboard material="Flares/lensflare" colour="1,0,0"> 355 <events> 356 <visibility> 357 <EventTrigger invert=true> 358 <events> 359 <trigger> 360 <EventListener event=trigger5 /> 361 </trigger> 362 </events> 363 </EventTrigger> 364 </visibility> 365 </events> 366 </Billboard> 367 <BlinkingBillboard frequency=0.2 amplitude=1 material="Flares/lensflare" colour="1,1,0"> 368 <events> 369 <visibility> 370 <EventTrigger> 371 <events> 372 <trigger> 373 <EventListener event=trigger5 /> 374 </trigger> 375 </events> 376 <EventTrigger invert=true> 377 <events> 378 <trigger> 379 <EventListener event=trigger6 /> 380 </trigger> 381 </events> 382 </EventTrigger> 383 </EventTrigger> 384 </visibility> 385 </events> 386 </BlinkingBillboard> 387 <Billboard material="Flares/lensflare" colour="0,1,0"> 388 <events> 389 <visibility> 390 <EventListener event=trigger6 /> 391 </visibility> 392 </events> 393 </Billboard> 394 </attached> 395 </CheckPoint> 396 397 398 <Model position="11200,400,-1800" scale=10 pitch=-90 mesh="Carrier.mesh"> 399 <attached> 400 <CheckPoint position="-10,0,0" name=trigger7 scale=0.6 isdestination=true stayactive=true distance=100> 401 <events> 402 <activity> 403 <EventListener event=trigger6 /> 404 </activity> 405 </events> 406 <attached> 407 <Billboard material="Flares/lensflare" colour="1,0,0"> 408 <events> 409 <visibility> 410 <EventTrigger invert=true> 411 <events> 412 <trigger> 413 <EventListener event=trigger6 /> 414 </trigger> 415 </events> 416 </EventTrigger> 417 </visibility> 418 </events> 419 </Billboard> 420 <BlinkingBillboard frequency=0.2 amplitude=1 material="Flares/lensflare" colour="1,1,0"> 421 <events> 422 <visibility> 423 <EventTrigger> 424 <events> 425 <trigger> 426 <EventListener event=trigger6 /> 427 </trigger> 428 </events> 429 <EventTrigger invert=true> 430 <events> 431 <trigger> 432 <EventListener event=trigger7 /> 433 </trigger> 434 </events> 435 </EventTrigger> 436 </EventTrigger> 437 </visibility> 438 </events> 439 </BlinkingBillboard> 440 <Billboard material="Flares/lensflare" colour="0,1,0"> 441 <events> 442 <visibility> 443 <EventListener event=trigger7 /> 444 </visibility> 445 </events> 446 </Billboard> 447 </attached> 448 </CheckPoint> 449 </attached> 450 </Model> 451 </Billboard> 452 </attached> 453 </CheckPoint> 454 </attached> 455 </Model> 451 456 452 457 </Scene>
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