- Timestamp:
- May 31, 2010, 5:21:40 PM (14 years ago)
- File:
-
- 1 edited
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code/branches/presentation3/src/orxonox/gametypes/Dynamicmatch.h
r7062 r7063 79 79 protected: 80 80 81 bool allowDeath;82 bool notYet;83 81 std::map< PlayerInfo*, int > playerParty_; //player's parties are recorded here 84 82 std::vector<ColourValue> partyColours_; //aus TeamDeathmatch
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