- Timestamp:
- May 31, 2010, 4:55:05 PM (14 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentation3/src/orxonox/gametypes/Dynamicmatch.h
r7031 r7062 79 79 protected: 80 80 81 bool allowDeath; 82 bool notYet; 81 83 std::map< PlayerInfo*, int > playerParty_; //player's parties are recorded here 82 84 std::vector<ColourValue> partyColours_; //aus TeamDeathmatch
Note: See TracChangeset
for help on using the changeset viewer.