Changeset 7052 for code/branches/fps/data/levels/presentation_FS10.oxw
- Timestamp:
- May 31, 2010, 3:40:41 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/fps/data/levels/presentation_FS10.oxw
r6908 r7052 23 23 <Pawn health=100 position="600,35,0" direction="0,-1,0" collisionType=dynamic mass=100000> 24 24 <attached> 25 <Model position="0,0,0" mesh=" crate.mesh" scale3D="5,5,5" />25 <Model position="0,0,0" mesh="fish.mesh" scale3D="5,5,5" /> 26 26 </attached> 27 27 <collisionShapes> … … 83 83 </collisionShapes> 84 84 </StaticEntity> 85 85 86 <?lua 86 87 for i = 1, 10, 1 … … 91 92 ?> 92 93 93 <!--94 <?lua95 for i = 1, 200, 196 do97 j = math.random()98 ?>99 94 100 <MovableEntity position="<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000 - 2000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 100) ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>" >101 <attached>102 <Model position="0,0,0" scale=<?lua print(j * 10) ?> mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" />103 </attached>104 <collisionShapes>105 <SphereCollisionShape radius="<?lua print(j * 100) ?>" />106 </collisionShapes>107 </MovableEntity>108 <?lua109 end110 ?>111 -->112 95 </Scene> 113 96 </Level>
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