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Timestamp:
May 17, 2010, 2:41:01 PM (15 years ago)
Author:
freicy
Message:

by Cyrill Frei

File:
1 edited

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  • code/branches/fps/data/levels/presentation_FS10.oxw

    r6883 r6908  
    2121    <Light type=directional position="0,-100000,0" direction="0.02, -1, 0.05" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
    2222
     23  <Pawn health=100 position="600,35,0" direction="0,-1,0" collisionType=dynamic mass=100000>
     24      <attached>
     25        <Model position="0,0,0" mesh="crate.mesh" scale3D="5,5,5" />
     26      </attached>
     27      <collisionShapes>
     28        <BoxCollisionShape position="0,0,0" halfExtents="25,25,25" />
     29      </collisionShapes>
     30  </Pawn>
     31 
     32  <Pawn health=100 position="0,-35,0" direction="0,-1,0" collisionType=dynamic mass=100000>
     33      <attached>
     34        <Model position="0,0,0" mesh="crate.mesh" scale3D="5,5,5" />
     35      </attached>
     36      <collisionShapes>
     37        <BoxCollisionShape position="0,0,0" halfExtents="25,25,25" />
     38      </collisionShapes>
     39  </Pawn>
     40 
    2341  <StaticEntity position="0,-50,0" direction="0,-1,0" collisionType=static mass=100000 >
    2442      <attached>
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