Changeset 6908 for code/branches/fps/data/levels/presentation_FS10.oxw
- Timestamp:
- May 17, 2010, 2:41:01 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/fps/data/levels/presentation_FS10.oxw
r6883 r6908 21 21 <Light type=directional position="0,-100000,0" direction="0.02, -1, 0.05" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> 22 22 23 <Pawn health=100 position="600,35,0" direction="0,-1,0" collisionType=dynamic mass=100000> 24 <attached> 25 <Model position="0,0,0" mesh="crate.mesh" scale3D="5,5,5" /> 26 </attached> 27 <collisionShapes> 28 <BoxCollisionShape position="0,0,0" halfExtents="25,25,25" /> 29 </collisionShapes> 30 </Pawn> 31 32 <Pawn health=100 position="0,-35,0" direction="0,-1,0" collisionType=dynamic mass=100000> 33 <attached> 34 <Model position="0,0,0" mesh="crate.mesh" scale3D="5,5,5" /> 35 </attached> 36 <collisionShapes> 37 <BoxCollisionShape position="0,0,0" halfExtents="25,25,25" /> 38 </collisionShapes> 39 </Pawn> 40 23 41 <StaticEntity position="0,-50,0" direction="0,-1,0" collisionType=static mass=100000 > 24 42 <attached>
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