- Timestamp:
- May 7, 2010, 4:14:18 PM (14 years ago)
- File:
-
- 1 edited
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code/branches/rocket/src/modules/weapons/projectiles/SimpleRocket.h
r6834 r6863 112 112 { return this->damage_; } 113 113 virtual void fired(unsigned int firemode); 114 114 115 115 116 private: … … 118 119 float damage_; 119 120 bool bDestroy_; 121 120 122 121 123 WeakPtr<PlayerInfo> player_;
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