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Ignore:
Timestamp:
Dec 20, 2007, 4:10:08 PM (16 years ago)
Author:
nicolasc
Message:
  • a lot of inlining of getfunctions
  • set libaudio to shared (not sure, if related: audioplayer + ingame sound == crash!)
  • minor space cleanups
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/FICN/src/loader/LevelLoader.cc

    r655 r659  
    2626 */
    2727
    28 #include <string>
    29 #include <vector>
    30 #include <iostream>
     28// #include <string>
     29// #include <vector>
     30// #include <iostream>
    3131#include <algorithm>
    3232#include <iterator>
     
    3535
    3636#include "LevelLoader.h"
    37 #include "tinyxml/tinyxml.h"
     37// #include "tinyxml/tinyxml.h"
    3838#include "orxonox/core/CoreIncludes.h"
    3939#include "orxonox/core/Error.h"
     
    152152                                {
    153153                                        tNode = 0;
     154          //FIXME something is worng, probably ==
    154155                                        while( tNode = audioElem->IterateChildren( tNode ) )
    155156                                        {
     
    199200                                 mLoadOverlay->hide();
    200201                        }
    201                        
    202                        
     202
     203
    203204                        COUT(0) << "Loading finished!\n\n\n\n\n";
    204205                }
     
    211212
    212213
    213         string LevelLoader::name()
    214         {
    215                 return this->name_;
    216         }
    217 
    218         string LevelLoader::description()
    219         {
    220                 return this->description_;
    221         }
    222 
    223         string LevelLoader::image()
    224         {
    225                 return this->image_;
    226         }
    227 
    228214
    229215}
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