Changeset 6417 for code/trunk/src/libraries/network/GamestateClient.cc
- Timestamp:
- Dec 25, 2009, 10:23:58 PM (14 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
-
code/trunk/src/libraries/network/GamestateClient.cc
r5929 r6417 54 54 std::map<unsigned int, packet::Gamestate *>::iterator it; 55 55 for ( it = this->gamestateMap_.begin(); it != this->gamestateMap_.end(); ++it ) 56 delete (*it).second;56 delete it->second; 57 57 if( this->tempGamestate_ ) 58 58 delete this->tempGamestate_; … … 81 81 packet::Gamestate *processed = processGamestate(tempGamestate_); 82 82 assert(processed); 83 83 84 84 //now call the queued callbacks 85 85 NetworkCallbackManager::callCallbacks(); 86 86 87 87 if (!processed){ 88 88 sendAck(0); … … 126 126 break; 127 127 // otherwise delete that stuff 128 delete (*it).second;128 delete it->second; 129 129 temp=it++; 130 130 gamestateMap_.erase(temp); … … 137 137 COUT(4) << "gamestates: "; 138 138 for(it=gamestateMap_.begin(); it!=gamestateMap_.end(); it++){ 139 COUT(4) << it->first << ":" << it->second << "|";139 COUT(4) << it->first << ':' << it->second << '|'; 140 140 } 141 141 COUT(4) << std::endl;
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