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source: code/branches/steering

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(edit) @6091   14 years wirthmi The weapon is firing where the mouse is pointing. Uncoupling of the …
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(edit) @6058   14 years rgrieder Found the firing direction bug: "Fixed goes first" we were told a few …
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(edit) @6055   14 years rgrieder Resolved projectile targeting problem by introducing a ClassTreeMask. …
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(edit) @6052   14 years rgrieder Making use of Ogre::UserDefinedObject by subclassing it in …
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(edit) @6045   14 years wirthmi First implementation of direction shooting.
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(edit) @6033   14 years wirthmi Added the ability to raytrace on fire to find the object to user wants …
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(edit) @6001   14 years wirthmi Added a crosshair overlay.
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(edit) @5993   14 years scheusso Changed input of NewHumanController from InputListener to normal …
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(edit) @5984   14 years rgrieder Fixed bug in InputManager that occurred when entering and leaving (or …
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(edit) @5981   14 years wirthmi Made NewHumanController an InputHandler so we can control the crosshair.
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(edit) @5979   14 years wirthmi Added and activated new controller called NewHumanController.
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