- Timestamp:
- Dec 15, 2009, 11:04:39 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/presentation2/src/orxonox/controllers/Controller.h
r6295 r6356 51 51 52 52 virtual inline void hit(Pawn* originator, btManifoldPoint& contactpoint, float damage) {}; 53 54 void setGodMode( bool mode ){ this->bGodMode_ = mode; } 55 bool getGodMode(){ return this->bGodMode_; } 53 56 54 57 inline ControllableEntity* getControllableEntity() const … … 70 73 PlayerInfo* player_; 71 74 ControllableEntity* controllableEntity_; 75 private: 76 bool bGodMode_; 72 77 }; 73 78 }
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