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Ignore:
Timestamp:
Dec 9, 2009, 4:54:20 PM (15 years ago)
Author:
wirthmi
Message:

Changed a function call when hit from damage() to hit(). Pass through to controller

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentation2/src/orxonox/controllers/Controller.h

    r6195 r6295  
    5050                { return this->player_; }
    5151
     52            virtual inline void hit(Pawn* originator, btManifoldPoint& contactpoint, float damage) {};
     53
    5254            inline ControllableEntity* getControllableEntity() const
    5355                { return this->controllableEntity_; }
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