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Ignore:
Timestamp:
Dec 18, 2007, 5:51:47 PM (16 years ago)
Author:
scheusso
Message:

gamestatehandling, error correction

File:
1 edited

Legend:

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  • code/branches/FICN/src/network/Client.cc

    r601 r620  
    189189
    190190  void Client::processGamestate( GameStateCompressed *data){
    191     gamestate.pushGameState(*data);
     191    gamestate.pushGameState(data);
    192192    client_connection.addPacket(pck_gen.acknowledgement(data->id));
    193193    client_connection.sendPackets();
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