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Ignore:
Timestamp:
Dec 14, 2005, 2:12:30 AM (18 years ago)
Author:
patrick
Message:

network: server/client mode loading

File:
1 edited

Legend:

Unmodified
Added
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  • branches/network/src/util/loading/game_loader.h

    r6063 r6096  
    5555  ErrorMessage loadCampaign(const char* name);
    5656  ErrorMessage loadDebugCampaign(Uint32 campaignID);
    57   ErrorMessage loadNetworkCampaign(const char* fileName, int nodeState);
     57  ErrorMessage loadNetworkCampaign(const char* fileName);
    5858
    5959  void nextLevel();
     
    6767
    6868  Campaign* fileToCampaign(const char* name);
    69   Campaign* fileToNetworkCampaign(const char* fileName, int nodeState);
     69  Campaign* fileToNetworkCampaign(const char* fileName);
    7070
    7171
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