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Timestamp:
Dec 13, 2005, 10:53:29 AM (18 years ago)
Author:
patrick
Message:

network: spawning pooint

File:
1 edited

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  • branches/network/src/world_entities/spawning_point.cc

    r6069 r6080  
     1
     2/*
     3   orxonox - the future of 3D-vertical-scrollers
     4
     5   Copyright (C) 2004 orx
     6
     7   This program is free software; you can redistribute it and/or modify
     8   it under the terms of the GNU General Public License as published by
     9   the Free Software Foundation; either version 2, or (at your option)
     10   any later version.
     11
     12### File Specific:
     13   main-programmer: Patrick Boenzli
     14   co-programmer:
     15*/
     16
     17#include "spawning_point.h"
     18
     19
     20
     21/**
     22 *  constructor
     23 */
     24SpawningPoint::SpawningPoint (const Vector& absCoordinate)
     25{}
     26
     27
     28/**
     29 *  deconstructor
     30 */
     31SpawningPoint::~SpawningPoint ()
     32{}
     33
     34
     35
     36
     37/**
     38 *  this method is called every frame
     39 * @param time: the time in seconds that has passed since the last tick
     40 *
     41 * Handle all stuff that should update with time inside this method (movement, animation, etc.)
     42 */
     43void SpawningPoint::tick(float dt)
     44{}
     45
     46
     47/**
     48 *  the entity is drawn onto the screen with this function
     49 *
     50 * This is a central function of an entity: call it to let the entity painted to the screen.
     51 * Just override this function with whatever you want to be drawn.
     52 */
     53void SpawningPoint::draw()
     54{}
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