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source: orxonox.OLD/branches/network/src/world_entities/spawning_point.cc @ 6080

Last change on this file since 6080 was 6080, checked in by patrick, 18 years ago

network: spawning pooint

File size: 1.1 KB
Line 
1
2/*
3   orxonox - the future of 3D-vertical-scrollers
4
5   Copyright (C) 2004 orx
6
7   This program is free software; you can redistribute it and/or modify
8   it under the terms of the GNU General Public License as published by
9   the Free Software Foundation; either version 2, or (at your option)
10   any later version.
11
12### File Specific:
13   main-programmer: Patrick Boenzli
14   co-programmer:
15*/
16
17#include "spawning_point.h"
18
19
20
21/**
22 *  constructor
23 */
24SpawningPoint::SpawningPoint (const Vector& absCoordinate)
25{}
26
27
28/**
29 *  deconstructor
30 */
31SpawningPoint::~SpawningPoint ()
32{}
33
34
35
36
37/**
38 *  this method is called every frame
39 * @param time: the time in seconds that has passed since the last tick
40 *
41 * Handle all stuff that should update with time inside this method (movement, animation, etc.)
42 */
43void SpawningPoint::tick(float dt)
44{}
45
46
47/**
48 *  the entity is drawn onto the screen with this function
49 *
50 * This is a central function of an entity: call it to let the entity painted to the screen.
51 * Just override this function with whatever you want to be drawn.
52 */
53void SpawningPoint::draw()
54{}
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