- Timestamp:
- Oct 13, 2009, 5:05:17 PM (15 years ago)
- Location:
- code/branches/pickup
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/pickup
- Property svn:mergeinfo changed
-
code/branches/pickup/src/modules/questsystem/QuestManager.cc
r5781 r5935 41 41 #include "core/ConsoleCommand.h" 42 42 #include "core/LuaState.h" 43 #include "core/ScopedSingletonManager.h" 43 44 #include "infos/PlayerInfo.h" 44 45 #include "overlays/GUIOverlay.h" … … 56 57 //! Pointer to the current (and single) instance of this class. 57 58 /*static*/ QuestManager* QuestManager::singletonPtr_s = NULL; 59 ManageScopedSingleton(QuestManager, ScopeID::Root, false); 58 60 59 61 /** … … 76 78 for(std::map<PlayerInfo*, QuestGUI*>::iterator it = this->questGUIs_.begin(); it != this->questGUIs_.end(); it++) 77 79 { 78 delete (*it).second;80 (*it).second->destroy(); 79 81 } 80 82 this->questGUIs_.clear();
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