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@5899
|
15 years |
rgrieder |
Renaming BaseSound::setSoundFile (and all its associates) to setSource …
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@5898
|
15 years |
landauf |
Enhanced Pong gametype: It's now possible to accelerate the ball in …
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|
|
@5897
|
15 years |
landauf |
build fix
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|
|
@5896
|
15 years |
rgrieder |
Added some basic sound classes: WorldSound (to be used for 3D sound, …
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|
|
@5895
|
15 years |
landauf |
Attempt to fix a crash when switching from a level back to the mainmenu
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|
|
@5894
|
15 years |
landauf |
Using SmartPtr for CameraPositions in ControllableEntity.
This fixes a …
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|
@5893
|
15 years |
landauf |
Removed ambiguity between the EventName macro and the EventName class. …
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@5892
|
15 years |
rgrieder |
Removed hard coded sound in Level, Engine and PongBall and replaced …
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|
|
@5891
|
15 years |
landauf |
Added fancy particle effects in the pong level, based on the named …
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|
|
@5890
|
15 years |
landauf |
Using target= instead of name= to define the target-object in …
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|
|
@5889
|
15 years |
landauf |
Using named events in Pong. Also firing events in PongBall now.
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|
|
@5888
|
15 years |
landauf |
Added support for named events (so one object can fire multiple …
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|
|
@5887
|
15 years |
landauf |
Fixed an issue with the new event-system: even states which weren't …
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|
|
@5886
|
15 years |
landauf |
forgot some changes in r5882. EventDispatcher now really supports all …
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|
|
@5885
|
15 years |
landauf |
Somehow the code in PongBall was double… simplified this and instead …
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|
|
@5884
|
15 years |
landauf |
fixed a bug in ParticleSpawner which caused it to spawn particles in …
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|
|
@5883
|
15 years |
landauf |
main-state now supports also memoryless states (like "spawn" in …
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|
|
@5882
|
15 years |
landauf |
Again some changes in the event-system:
- Added "mainstate" …
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|
|
@5881
|
15 years |
rgrieder |
Fixed sound problem in Pong by correcting the assumptions that you …
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|
|
@5880
|
15 years |
rgrieder |
Removing "minimal rebuild" option for msvc: It doesn't work too well …
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|
|
@5879
|
15 years |
landauf |
More changes in the event-system: processEvent() is now locally …
|
|
|
@5878
|
15 years |
rgrieder |
Added GameMode::playsSound(). This function checks whether sound is …
|
|
|
@5877
|
15 years |
rgrieder |
Added new an option for the ScopedSingletonManager that can allow the …
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|
|
@5876
|
15 years |
rgrieder |
Cleanup in the GameStates (also moved debug overlay to the …
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|
|
@5875
|
15 years |
rgrieder |
Fixed an issue that could occur when singletons associated with …
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|
|
@5874
|
15 years |
rgrieder |
Removed obsolete PCH files and created a compilation for pong.
|
|
|
@5873
|
15 years |
rgrieder |
Added a few more compilations in our own libraries.
Also fixed a bug …
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|
|
@5872
|
15 years |
rgrieder |
Removing redundancy: Specifying ORXONOX_EXTERAL for a target should …
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|
|
@5871
|
15 years |
rgrieder |
Compiling our third party libraries with as few files as possible. …
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|
|
@5870
|
15 years |
rgrieder |
Added new build system feature: Combining multiple source files into …
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|
|
@5869
|
15 years |
rgrieder |
Applied ScopedSingletonManager to KeyBinderManager and KeyDetector.
|
|
|
@5868
|
15 years |
rgrieder |
Fixed a possible issue in Game and a build system bug with PCH.
|
|
|
@5867
|
15 years |
rgrieder |
Modified Scoped Singleton concept: Derive from Singleton normally, but …
|
|
|
@5866
|
15 years |
landauf |
some cleanup in the eventsystem. not sure if everything still works, …
|
|
|
@5865
|
15 years |
rgrieder |
Missing includes (for non PCH builds).
|
|
|
@5864
|
15 years |
rgrieder |
Missing changes for previous commit (whatever happened…)
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|
|
@5863
|
15 years |
rgrieder |
New class: KeyBinderManager (yes, it really was necessary, I'm not …
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|
|
@5862
|
15 years |
landauf |
removed PawnListener
|
|
|
@5861
|
15 years |
landauf |
un-PawnListener-ized ArtificialController
|
|
|
@5860
|
15 years |
landauf |
using a WeakPtr in Projectile instead of inheriting from PawnListener …
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|
|
@5859
|
15 years |
landauf |
fixed a small bug in TeamDeathmatch
|
|
|
@5858
|
15 years |
rgrieder |
Cleanup in *Prereqs.h files
- Removed forward declarations to …
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|
|
@5857
|
15 years |
scheusso |
fixed a bug which caused particle mess (no deletion of …
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|
|
@5856
|
15 years |
rgrieder |
Convinced HUDBar to destroy its BarColours (as they grow with each …
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|
|
@5855
|
15 years |
rgrieder |
Moved Clock from core to util (used in Scope anyway).
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|
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