Changeset 5929 for code/trunk/src/libraries/network/GamestateManager.cc
- Timestamp:
- Oct 12, 2009, 8:20:07 PM (15 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
/code/branches/core5 (added) merged: 5768-5769,5772,5775-5780,5783-5785,5791-5792,5795-5807,5809-5814,5816-5832,5836-5839,5842-5853,5855-5899,5904-5922,5924-5928
- Property svn:mergeinfo changed
-
code/trunk/src/libraries/network/GamestateManager.cc
r5781 r5929 77 77 delete (*it2).second; 78 78 } 79 delete this->trafficControl_;79 this->trafficControl_->destroy(); 80 80 // delete this->threadMutex_; 81 81 // delete this->threadPool_; … … 160 160 finishGamestate( cid, &clientGamestates.back(), client, reference ); 161 161 //FunctorMember<GamestateManager>* functor = 162 // ExecutorMember<GamestateManager>* executor = createExecutor( createFunctor(&GamestateManager::finishGamestate) ); 163 // executor->setObject(this); 162 // ExecutorMember<GamestateManager>* executor = createExecutor( createFunctor(&GamestateManager::finishGamestate, this) ); 164 163 // executor->setDefaultValues( cid, &clientGamestates.back(), client, reference ); 165 164 // (*static_cast<Executor*>(executor))();
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