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Ignore:
Timestamp:
Nov 23, 2005, 12:31:47 AM (18 years ago)
Author:
patrick
Message:

collision_detection: work flush

File:
1 edited

Legend:

Unmodified
Added
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  • branches/collision_detection/src/lib/collision_detection/obb_tree_node.cc

    r5716 r5717  
    600600
    601601
    602 void OBBTreeNode::collideWith(BVTreeNode* treeNode, WorldEntity* nodeA, WorldEntity* nodeB)
     602void OBBTreeNode::collideWith(BVTreeNode* treeNode, WorldEntity* nodeA, WorldEntity* nodeB) const
    603603{
    604604  PRINTF(3)("collideWith\n");
     
    645645
    646646
    647 bool OBBTreeNode::overlapTest(OBB* boxA, OBB* boxB, WorldEntity* nodeA, WorldEntity* nodeB)
     647bool OBBTreeNode::overlapTest(OBB* boxA, OBB* boxB, WorldEntity* nodeA, WorldEntity* nodeB) const
    648648{
    649649  if( boxB == NULL || boxA == NULL)
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