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Timestamp:
Nov 3, 2005, 10:22:30 PM (20 years ago)
Author:
bensch
Message:

orxonox/trunk: BV-nodes are now renddered more efficiently.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/lib/collision_detection/obb_tree_node.h

    r5431 r5481  
    3636    virtual void collideWith(BVTreeNode* treeNode, WorldEntity* nodeA, WorldEntity* nodeB);
    3737
    38     virtual void drawBV(int depth, int drawMode);
     38    virtual void drawBV(int depth, int drawMode, const Vector& color = Vector(1,0,0), bool top = true) const;
    3939
    4040    void debug() const;
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