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Ignore:
Timestamp:
Aug 19, 2005, 12:49:21 PM (20 years ago)
Author:
bensch
Message:

orxonox/trunk: Element2D: PNode-style declaration

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/lib/graphics/render2D/element_2d.cc

    r5068 r5081  
    177177}
    178178
     179
     180void Element2D::setRelCoor2D (const Vector& relCoord)
     181{
     182}
     183
     184
     185void Element2D::setRelCoor2D (float x, float y, float z)
     186{
     187}
     188
     189void Element2D::setRelCoorSoft2D(const Vector& relCoordSoft, float bias)
     190{
     191}
     192
     193void Element2D::setRelCoorSoft2D(float x, float y, float dontCare, float bias)
     194{
     195}
     196
     197void Element2D::setAbsCoor2D (const Vector& absCoord)
     198{
     199}
     200
     201void Element2D::setAbsCoor2D (float x, float y, float depth)
     202{
     203}
     204
     205void Element2D::shiftCoor (const Vector& shift)
     206{
     207}
     208
     209
     210void Element2D::setRelDir2D (float relDir)
     211{
     212}
     213
     214void Element2D::setRelDirSoft2D(float relDirSoft, float bias)
     215{
     216}
     217
     218void Element2D::setAbsDir2D (float absDir)
     219{
     220}
     221
     222void Element2D::shiftDir (float shiftDir)
     223{
     224}
     225
     226
     227void Element2D::addChild2D (Element2D* child, int parentingMod)
     228{
     229}
     230
     231void Element2D::addChild2D (const char* childName)
     232{
     233}
     234
     235void Element2D::removeChild2D (Element2D* child)
     236{
     237}
     238
     239void Element2D::remove2D()
     240{
     241}
     242
     243
     244void Element2D::setParent2D (Element2D* parent)
     245{
     246}
     247
     248void Element2D::setParent2D (const char* parentName)
     249{
     250}
     251
     252
     253void Element2D::softReparent(PNode* parentNode, float bias)
     254{
     255}
     256
     257void Element2D::softReparent(const char* parentName, float bias)
     258{
     259}
     260
     261
     262void Element2D::setParentMode2D (const char* parentingMode)
     263{
     264}
     265
     266
     267void Element2D::update2D (float dt)
     268{
     269}
     270
     271
     272void Element2D::debug (unsigned int depth, unsigned int level) const
     273{
     274}
     275
     276void Element2D::debugDraw2D(unsigned int depth, float size, Vector color) const
     277{
     278}
     279
     280
     281// helper functions //
     282const char* Element2D::parentingModeToChar(int parentingMode)
     283{
     284}
     285
     286E2D_PARENT_MODE Element2D::charToParentingMode(const char* parentingMode)
     287{
     288}
     289
     290
     291
     292
     293
     294
    179295/**
    180296 * ticks the 2d-Element
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