Changeset 4932 in orxonox.OLD for orxonox/trunk/src/world_entities/weapons/test_gun.cc
- Timestamp:
- Jul 22, 2005, 12:08:51 PM (20 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/src/world_entities/weapons/test_gun.cc
r4931 r4932 35 35 #include "object_manager.h" 36 36 37 CREATE_FAST_OBJECT(TestGun, CL_TEST_GUN);38 37 39 38 using namespace std; … … 97 96 this->weaponSource = new SoundSource(this->fireSound, this); 98 97 this->weaponSource->setRolloffFactor(.1);*/ 99 Projectile* p = new TestBullet( this);98 Projectile* p = new TestBullet(); 100 99 101 100 // ObjectManager::getInstance()->cache(CL_TEST_BULLET, 100, p); … … 156 155 void TestGun::fire() 157 156 { 158 Projectile* pj = new TestBullet( this);//dynamic_cast<Projectile*>(ObjectManager::getInstance()->getFromDeadList(CL_TEST_BULLET & CL_MASK_LOWLEVEL_CLASS));157 Projectile* pj = new TestBullet();//dynamic_cast<Projectile*>(ObjectManager::getInstance()->getFromDeadList(CL_TEST_BULLET & CL_MASK_LOWLEVEL_CLASS)); 159 158 // weaponSource->play(); 160 159
Note: See TracChangeset
for help on using the changeset viewer.