Changeset 4893 in orxonox.OLD for orxonox/trunk/src/world_entities/weapons/weapon.h
- Timestamp:
- Jul 19, 2005, 5:16:07 PM (19 years ago)
- File:
-
- 1 edited
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orxonox/trunk/src/world_entities/weapons/weapon.h
r4892 r4893 112 112 void setActionSound(const char* action, const char* soundFile) { this->setActionSound(charToAction(action), soundFile); }; 113 113 114 114 Animation3D* createAnimation(WeaponState state, PNode* node); 115 115 116 116 // FLOW
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