Changeset 4832 in orxonox.OLD for orxonox/trunk/src/world_entities/weapons/weapon.h
- Timestamp:
- Jul 11, 2005, 5:45:27 PM (20 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/src/world_entities/weapons/weapon.h
r4831 r4832 22 22 #include "world_entity.h" 23 23 24 #define W_MAX_SLOTS 825 #define W_MAX_CONFIGS 426 27 28 24 // FORWARD DECLARATION 29 25 class Projectile; … … 42 38 WA_SPECIAL1 = 6, //!< Special Action taken 43 39 44 WA_ACTION_COUNT = 6 //!< This must match the count of enumerations (without W_NONE)40 WA_ACTION_COUNT = 7 //!< This must match the count of enumerations-members. 45 41 } WeaponActions; 46 42 … … 55 51 WS_IDLE = 7, //!< The State where the weapon is idle 56 52 57 WS_STATE_COUNT = 7 //!< This must match the count of the enumerations (without W_NONE)53 WS_STATE_COUNT = 8 //!< This must match the count of the enumerations-members. 58 54 } WeaponState; 59 55
Note: See TracChangeset
for help on using the changeset viewer.