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Ignore:
Timestamp:
Jun 13, 2005, 9:41:30 AM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: the obb tree now gets rendered correctly

File:
1 edited

Legend:

Unmodified
Added
Removed
  • orxonox/trunk/src/lib/collision_detection/obb_tree_node.h

    r4614 r4618  
    3232    virtual void collideWith(const BVTree &tree);
    3333
    34     virtual void drawBV(int currentDepth, const int depth) const;
    35     virtual void drawBVPolygon(int currentDepth, const int depth) const;
    36     virtual void drawBVBlended(int currentDepth, const int depth) const;
     34    virtual void drawBV(int depth) const;
     35    virtual void drawBVPolygon(int depth) const;
     36    virtual void drawBVBlended(int depth) const;
    3737
    3838    void debug();
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