Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Jun 7, 2005, 6:20:27 PM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: spawn tree function implementation, vertices list issues

File:
1 edited

Legend:

Unmodified
Added
Removed
  • orxonox/trunk/src/lib/collision_detection/bv_tree_node.h

    r4542 r4543  
    2323  virtual ~BVTreeNode();
    2424
    25   virtual void spawnBVTree(const int depth, tList<sVec3D> *verticesList) = NULL;
     25  virtual void spawnBVTree(const int depth, sVec3D *verticesList, const int length ) = NULL;
    2626
    2727  virtual BoundingVolume* getBV(int index) const = NULL;
Note: See TracChangeset for help on using the changeset viewer.