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Ignore:
Timestamp:
Apr 25, 2005, 6:15:02 PM (19 years ago)
Author:
patrick
Message:

orxonox/branches/physics: just implemented the class hirarchy of the physics engine

File:
1 edited

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  • orxonox/branches/physics/src/util/physics/physical_interaction.h

    r3954 r3961  
    88*/
    99
    10 #ifndef _PROTO_CLASS_H
    11 #define _PROTO_CLASS_H
     10#ifndef _PHYSICAL_INTERACTION_H
     11#define _PHYSICAL_INTERACTION_H
    1212
    13 #include "what realy has to be included"
     13
    1414#include "base_object.h"
    1515
    16 // FORWARD DEFINITION \\
    17 class someClassWeNeed;
    18 
    19 
    20 /*class Test;*/ /* forward definition of class Test (without including it here!)*/
    21 
    22 //! A default class that aids you to start creating a new class
     16//! An abstract definition of a physics relation
    2317/**
    2418   here can be some longer description of this class
    2519*/
    26 class ProtoClass : public BaseObject {
     20class PhysicalInteraction : public BaseObject {
    2721
    2822 public:
    29   ProtoClass();
    30   virtual ~ProtoClass();
    31 
    32   bool doNonSense (int nothing);
     23  PhysicalInteraction();
     24  virtual ~PhysicalInteraction();
    3325
    3426 private:
    35   int nonSense;  //!< doxygen tag here like this for all the variables - delete this variable if you use this
    3627
    3728};
    3829
    39 #endif /* _PROTO_CLASS_H */
     30#endif /* _PHYSICAL_INTERACTION_H */
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