Last change
on this file since 3961 was
3961,
checked in by patrick, 19 years ago
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orxonox/branches/physics: just implemented the class hirarchy of the physics engine
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File size:
756 bytes
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1 | /*! |
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2 | \file proto_class.h |
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3 | \brief Definition of the proto class template, used quickly start work |
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4 | \todo Example: this shows how to use simply add a Marker that here has to be done something. |
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5 | |
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6 | The Protoclass exists, to help you quikly getting the run for how to develop in orxonox. |
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7 | It is an example for the CODING-CONVENTION, and a starting-point for every class. |
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8 | */ |
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9 | |
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10 | #ifndef _PHYSICAL_INTERACTION_H |
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11 | #define _PHYSICAL_INTERACTION_H |
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12 | |
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13 | |
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14 | #include "base_object.h" |
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15 | |
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16 | //! An abstract definition of a physics relation |
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17 | /** |
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18 | here can be some longer description of this class |
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19 | */ |
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20 | class PhysicalInteraction : public BaseObject { |
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21 | |
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22 | public: |
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23 | PhysicalInteraction(); |
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24 | virtual ~PhysicalInteraction(); |
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25 | |
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26 | private: |
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27 | |
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28 | }; |
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29 | |
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30 | #endif /* _PHYSICAL_INTERACTION_H */ |
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