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source: orxonox.OLD/orxonox/branches/physics/src/util/physics/physical_interaction.h @ 3961

Last change on this file since 3961 was 3961, checked in by patrick, 19 years ago

orxonox/branches/physics: just implemented the class hirarchy of the physics engine

File size: 756 bytes
Line 
1/*!
2    \file proto_class.h
3    \brief Definition of the proto class template, used quickly start work
4    \todo Example: this shows how to use simply add a Marker that here has to be done something.
5
6    The Protoclass exists, to help you quikly getting the run for how to develop in orxonox.
7    It is an example for the CODING-CONVENTION, and a starting-point for every class.
8*/
9
10#ifndef _PHYSICAL_INTERACTION_H
11#define _PHYSICAL_INTERACTION_H
12
13
14#include "base_object.h"
15
16//! An abstract definition of a physics relation
17/**
18   here can be some longer description of this class
19*/
20class PhysicalInteraction : public BaseObject {
21
22 public:
23  PhysicalInteraction();
24  virtual ~PhysicalInteraction();
25
26 private:
27
28};
29
30#endif /* _PHYSICAL_INTERACTION_H */
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