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Timestamp:
Mar 22, 2005, 11:15:54 AM (20 years ago)
Author:
patrick
Message:

orxonox/trunk: some changes in the storyentity framework: added a preLoad() function, since there is some stuff to be initialized before load(). written some comments to level loading doxygen stuff. now the worldinterface works

File:
1 edited

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  • orxonox/trunk/src/world_entities/projectile.cc

    r3618 r3629  
    4242Projectile::~Projectile ()
    4343{
    44 
     44  /*
     45     do not delete the test projectModel, since it is pnode
     46     and will be cleaned out by world
     47  */
     48  //delete this->projectileModel;
    4549}
    4650
     
    7882  this->getAbsDir().matrix (matrix);
    7983  glMultMatrixf((float*)matrix); 
    80   this->model->draw();
     84  //this->model->draw();
     85  PRINTF(1)("draw draw draw draw draw draw \n");
     86  this->projectileModel->draw();
    8187
    8288  glPopMatrix();
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