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Changeset 3220 in orxonox.OLD for orxonox/trunk/src/story_def.h


Ignore:
Timestamp:
Dec 19, 2004, 9:09:36 PM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: fixed a lot of bugs with StoryEntity management, also cleared up some old unused code

File:
1 edited

Legend:

Unmodified
Added
Removed
  • orxonox/trunk/src/story_def.h

    r2636 r3220  
    44
    55
    6 #define DEBUG_CAMPAIGN_0 0
    7 #define DEBUG_CAMPAIGN_1 1
    8 #define DEBUG_CAMPAIGN_2 2
     6#define DEBUG_CAMPAIGN_0 1000
     7#define DEBUG_CAMPAIGN_1 1001
     8#define DEBUG_CAMPAIGN_2 1002
    99
    10 #define DEBUG_WORLD_0 0
    11 #define DEBUG_WORLD_1 1
    12 #define DEBUG_WORLD_2 2
     10#define DEBUG_WORLD_0 100
     11#define DEBUG_WORLD_1 101
     12#define DEBUG_WORLD_2 102
    1313
    1414#define WORLD_ID_0 0
     
    2020#define WORLD_ID_GAMEEND 999
    2121
    22 #define MAX_STORY_ENTITIES 99; //!> maximal StoryEntities in a Campaign
     22#define MAX_STORY_ENTITIES 99 //!> maximal StoryEntities in a Campaign
    2323
    2424#endif
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