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source: orxonox.OLD/orxonox/trunk/src/story_def.h @ 3220

Last change on this file since 3220 was 3220, checked in by patrick, 19 years ago

orxonox/trunk: fixed a lot of bugs with StoryEntity management, also cleared up some old unused code

File size: 448 bytes
Line 
1
2#ifndef STORY_DEF_H
3#define STORY_DEF_H
4
5
6#define DEBUG_CAMPAIGN_0 1000
7#define DEBUG_CAMPAIGN_1 1001
8#define DEBUG_CAMPAIGN_2 1002
9
10#define DEBUG_WORLD_0 100
11#define DEBUG_WORLD_1 101
12#define DEBUG_WORLD_2 102
13
14#define WORLD_ID_0 0
15#define WORLD_ID_1 1
16#define WORLD_ID_2 2
17#define WORLD_ID_3 3
18#define WORLD_ID_4 4
19#define WORLD_ID_5 5
20#define WORLD_ID_GAMEEND 999
21
22#define MAX_STORY_ENTITIES 99 //!> maximal StoryEntities in a Campaign
23
24#endif
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