Changeset 314 for code/branches/network/src/network/GameStateManager.h
- Timestamp:
- Nov 28, 2007, 2:41:41 PM (16 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/network/src/network/GameStateManager.h
r247 r314 13 13 #define NETWORK_GAMESTATEMANAGER_H 14 14 15 #include "network/Synchronisable.h" 16 15 17 namespace network { 16 18 … … 20 22 * data: pointer to the data allocated in the memory 21 23 */ 22 struct GameState{ 24 struct GameState{ 25 int id; 23 26 int size; 24 27 unsigned char *data; … … 36 39 GameStateManager(); 37 40 ~GameStateManager(); 38 GameState getSnapshot( );41 GameState getSnapshot(int id); 39 42 bool loadSnapshot(GameState state); 40 43 private:
Note: See TracChangeset
for help on using the changeset viewer.