- Timestamp:
- Apr 12, 2009, 12:34:55 AM (15 years ago)
- File:
-
- 1 edited
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code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSystem.h
r2914 r2915 35 35 #include <set> 36 36 #include <map> 37 #include <vector> 37 38 38 39 #include "core/BaseObject.h" … … 93 94 private: 94 95 std::map<unsigned int, WeaponSet *> weaponSets_; 95 std:: set<WeaponSlot *> weaponSlots_;96 std::vector<WeaponSlot *> weaponSlots_; 96 97 std::set<WeaponPack *> weaponPacks_; 97 98 std::map<std::string, Munition *> munitionSet_;
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