- Timestamp:
- Apr 9, 2009, 3:18:11 AM (15 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/weapons/src/orxonox/objects/worldentities/pawns/Spectator.h
r2662 r2912 57 57 virtual void rotateRoll(const Vector2& value); 58 58 59 virtual void fire( WeaponMode::Enum fireMode);59 virtual void fire(unsigned int firemode); 60 60 virtual void greet(); 61 61
Note: See TracChangeset
for help on using the changeset viewer.