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Ignore:
Timestamp:
Mar 31, 2009, 2:14:09 PM (15 years ago)
Author:
bknecht
Message:

(Doxygen) Documentation added for GUIManager and some GameState classes.

File:
1 edited

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  • code/branches/gui/src/orxonox/gamestates/GSGraphics.h

    r2869 r2875  
    2323 *      Reto Grieder
    2424 *   Co-authors:
    25  *      ...
     25 *      Benjamin Knecht (documentation)
    2626 *
    2727 */
     28
     29 /**
     30    @file
     31    @brief Declaration of the Graphics GameState class.
     32  */
    2833
    2934#ifndef _GSGraphics_H__
     
    3641namespace orxonox
    3742{
     43    /**
     44    @class GSGraphics
     45    @brief
     46        Game state used when displaying graphics of any kind
     47
     48        This game state is only left out if we start a dedicated server where no graphics are present.
     49    */
    3850    class _OrxonoxExport GSGraphics : public GameState, public WindowEventListener
    3951    {
     
    5567
    5668        // managed singletons
    57         InputManager*         inputManager_;
     69        InputManager*         inputManager_;        //!< Reference to input management
    5870        InGameConsole*        console_;
    59         GUIManager*           guiManager_;
    60         GraphicsManager*      graphicsManager_;       //!< Interface to Ogre
     71        GUIManager*           guiManager_;          //!< Interface to GUI
     72        GraphicsManager*      graphicsManager_;     //!< Interface to Ogre
    6173
    62         KeyBinder*            masterKeyBinder_;
    63         SimpleInputState*     masterInputState_;
     74        KeyBinder*            masterKeyBinder_;     //!< Key binder for master key bindings
     75        SimpleInputState*     masterInputState_;    //!< Special input state for master input
    6476        XMLFile*              debugOverlay_;
    65         ConsoleCommand*       ccToggleGUI_;
     77        ConsoleCommand*       ccToggleGUI_;         //!< Console command to toggle GUI
    6678    };
    6779}
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